Hello All,
This is my first post to the WIP forum and my latest attempt at creating a CG human. So far, I’ve just gotten to the point where I wanted to try out some basic skin shading and thought it would help to get some feedback.
It’s just a basic subsurface material with a diluted crumple procedural for the bump and a modified crumple procedural to break up the slightly blueish spec hilights and the same shader used to choke the edge feathering to simulate some peach fuzz.
I’m still working on the model, so I didn’t pull any UV maps just yet. I’m sketching out a few pose ideas, trying to keep it simple. Right now there’s some chattering from the scatter which might be taken out by the bitmaps I’ll be working on.
I’m using a trial version of Electric Image 6.5. Anybody have an idea how to make convincing hair in EI without buying a plugin? I’ve been playing with the Maya PLE and LOVE IT, but can’t really see what I’m doing through the watermarks. This will be my next major purchase but for now I’m using EI.
So, Any thoughts??
Your model looks great, I just think the eyes need a bit of tweaking.