This is my first Hardcore modelling challenge. I decided to enter because of the topic.
I love the Ray harryhausen movies, specially “Jason and the argonauts”. There are three things that shocked me when I was a kid and watched the movies: Medussa, the scene with the skelletons and the giant of stone. So I made Talos. I even thought that it was a real scale statue the first time that I watched the movie, hehehehe…
I’ve used 3D Max, ZBrush and Photoshop. It took me around 15 hours (I thought that the point of these challenges was the speed so I did my best to finish it quickly), plus a few hours for the renders… yes, a few hours for these renders… I have a very slow laptop.
Beauty Render:
High res click here

Ortographic renders:


Thanks for comments and viewing my renders and sorry if I didn’t change what you thought it was wrong, I didn’t pretend to make a 1:1 copy of the original.
I had a lot of fun making this model, good challenge!
Good luck everyone!











and dinted clay underbody). The model was done in 3dsmax 9 32 bit and detailed in Zbrush. Photoshop was called in for texturing and compositing. I set up a little weblink at visit 










First of all let my write that julia did a great and wonderful job and that almost 90% of what you see is due to her
. She’s a talented, focused, fast modeller. We partecipate to this challegne and we learned a lot (finally we succeed in a good zbrush displacement). I learned about human modelling and I hope to have helped her in a bit of rendering technique and materials. I also want to congratulate with the other partecipants the did a great tribute to the master 










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