Hi everybody,
Hope i made the deadline for the Harryhausen modeling challenge, not sure if it was either 15-02-2007 or 28-02-2007, haven’t had much time to work on my entry, i’d love to do some texturing work but unfortunatly i won’t make it in time, tried to stay as close as possible to the Harryhausen version but it turned out a bit different, basically changed the shape of the mouth, added some teeth and the horn on top of his head, if i understand correctly the final renders should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format, and the smaller 800x 600 OR 600 x 800 image should be posted on the threads, so after 1001 crashes, virus attacks, a couple of all-nighters, 10 bags of nacho chips and some diet coke, i finally present CGTalk my “piece de resistance”, et voila…!
















and dinted clay underbody). The model was done in 3dsmax 9 32 bit and detailed in Zbrush. Photoshop was called in for texturing and compositing. I set up a little weblink at visit 










First of all let my write that julia did a great and wonderful job and that almost 90% of what you see is due to her
. She’s a talented, focused, fast modeller. We partecipate to this challegne and we learned a lot (finally we succeed in a good zbrush displacement). I learned about human modelling and I hope to have helped her in a bit of rendering technique and materials. I also want to congratulate with the other partecipants the did a great tribute to the master 










Right
Left
Top
Hi




