HCR MINI-Challenge #45 : Iconic Moments in Gaming Ages - Abe Oddworld


#1

Hi All! I decided to go with Abe from Oddworld series. It is a great game from late 90´. I think everyone know this game :). I decided to go with original designs as base for my creation.

here is some info from oddword wiki:
http://oddworld.wikia.com/wiki/Abe

and references:





#2

And here is my starting point:



#3

More sculpting done.



#4

Zremeshed, some proportional tweaks and more sculpting.


#5

More sculpting done…few more touches and going to put Abe in pose…



#6

Hehe, good ol’ Abe. Always liked the Oddworld games.

Great sculpt so far.


#7

Thank You! I used to play it a lot :slight_smile: and time to time I play it also thees days :). Good games never get old. Same thing is Free space, Fallout 1/2, Baldurs Gate (and other great “old” Bioware titles)…Yeee I was really gamer back in those years :))))


#8

Not fully satisfied…but almost there! I also decided to do retopology before sculpting in more details.

Biggest changes: shorter neck, more definition for hands and legs, cloth definition.





#9

Advancing in manual retopo with Zbrush. Head and torso almost done. So far retopo took me about 4 hours.I’d like to have nice topology :).




#10

Retopology completly done…Mesh looks pretty nice! I am happy with the result! Abe is in basic pose and getting some polypainting…


#11

Pose update, added pedestal, stitches and arm bandage. I am going to sculpt some more details tomorrow.


#12

More detailing done…not final, but almost there, well…deadline is coming :).


#13

Now I am just playing with more detailing…I think i will give it few more hours and call it done. Btw poly painting killing me :), never get used to it…Maybe if I’ll have some free time after work during the week I will do uv’s and classical textures :slight_smile:


#14

Ok here is final version of model, screenshots from Zbrush. Lot of images :). CGS forum didn’ alow me to post all of them in one post…so do not want to spam here with all the images… you can find all screenshots here:

[link for all screenshot images](http://davidvacek.blogspot.cz/2015/08/hcr-modeling-45-iconic-moments-in-gaming_14.html)
 
I will post also wireframe and some BPR renders in a while.

  
  [img]http://4.bp.blogspot.com/-gtiEQe_W4O4/Vc4lptbeivI/AAAAAAAABAI/F5jQumtR2Vw/s1600/head_front.png[/img]
  [img]http://4.bp.blogspot.com/-DvCH8ggO-Mc/Vc4lp6JPnjI/AAAAAAAABAQ/raNZTDwED0k/s1600/head_side_01.png[/img][img]http://2.bp.blogspot.com/-X0MFwT9_6K0/Vc4lpAwt5oI/AAAAAAAABA0/yX6APhbJJHo/s1600/head_back.png[/img][img]http://4.bp.blogspot.com/-YW_ParlP254/Vc4lu_DP1yI/AAAAAAAABBQ/TpOPm-Ai-F8/s1600/torso_front.png[/img][img]http://1.bp.blogspot.com/-6Dvae_5tm2Q/Vc4lwHOMRxI/AAAAAAAABBc/QtziRauzKpA/s1600/torso_side_02.png[/img]

#15

here goes wireframe:


#16

And at last some BPR renders and that is all :).


#17

If you have not done so, it is time to post:
HCR Modeling # 44: Iconic Moments in Gaming POST YOUR FINAL ENTRY
http://forums.cgsociety.org/showthread.php?f=208&t=1300800