HCR MINI-Challenge #43: Soldiers through the Ages<<Dark Soul Soldier >>


#2

My first WIP … i am first going to start from the TOP. In this chellenge i will try to change my workflow by just texturing every part of this model.

I am using 3ds max and Zbrush


#3

Moving on with the schoulder armor and also starting to give it my own touch. :wip:


#4

Update #


#5

I think you need to nail the helmet first (It’s so iconic)

http://www.creativeuncut.com/art_dark-souls-2_a.html

There is a small angle in the visor hole:


#6

thanks for the website … there are alot of good reference to it. :wink:


#7

One of the things I learn in my Modeling Career: You never have enough references

I think you shoul try a two part helmet approach. Because to visor is a separate piece of the helmet after all.



#8

update


#9

Promising! You’re fast! C’mon you can do it!


#10

thanks … i am doing my best


#11

Update


#12

Update


#13

This is pretty nice man ! im thankfull the deadline has been extended im rly looking foward to see this one finished, good luck man !


#14

Thanks guys


#15

Update ( Rendering )


#16

Update

Rendering in Vray


#17

small UPDATE


#18

I like the texture but remember it’s a Modeling challenge.


#19

hae ? i know … i am just preparing my Beauty Render :curious:


#20

Great texture!


#21

It’s really nice job and great Rendering.