HCR # 39 - Giant Monsters/Giant Robots:PATLABOR-Alphonse v Hookhead


#1

Hi, I am entering with the help of boone. Labor vs new original Kaiju.
Concept sketch-

Will post some schematics and ref later on.


#2

Started a quick blockout in max.


#3

Looks cool! Are you sculpting the chars “in-pose”?
Looks like your’re going for the reactive armor type Ingram?

Btw, what’s “Moi”, as you mentioned over in my thread?
Edit: Ah, I see. Just did a quick search. Had never heard of it until now. Look interesting!

Cheers!


#4

Boone is gonna make Alphonse. Yeah reactive armour would be better to sculpt/integrate, less hard surface, easier damage modelling. They are going to be in water so need only model to the knee. Gonna T pose, and rig. Hope to build Helldivers head in Moi, just for the fun of it, maybe retopo in max/maya. Bring into z for sculpting.


#5

Right, lets do this…

…not much to look at but its a start. Between my barrage of Silo updates there will be a few tests using 3DCoat. I’m hoping to learn the sculpting-retopologize work flow before this challenge is finished, so stay tuned.

Rob, love the concept and first draft of Mr Hook. :wink:


#6

Just did a preliminary sculpt. Will be refining this over the weekend.


#7

Boone, whats your email buddy. Mine is rob angol attt googlemail.com -no spaces. Shoot me a mail ok.


#8

hehe funny that you start by the shoulders when I didn’t start finish them… Always cool to see an other workflow.

Good start guys. I will look on it… the competition as start :slight_smile:


#9

Rob, in a stunning display of stupidity I forgot to send my e-mail without a subject header. Nevermind, it’ll be under the address that starts with “BooneRei”. Sorry about that…haven’t used email in yonks.

Scote; Yeah, the reference wasn’t exactly accurate so I went with what seems the easiest part to model. Get the ball rolling and all that jazz. Your model looks bloody nice mate. :cool:


#10

UPDATE :arteest:


#11

Coming along. You are a hard man to get hold of mate. :cry:

Update.
Dont seen to wanna stream so right click please.
http://crash3dtraining.co.uk/dump/cgtalk/Hcm_Robots_Monsters/Hookhead_01.mov


#12

Update…

http://img801.imageshack.us/img801/1060/26442021gwjjrunumkeqfcehpzr.mp4

Going to block out arms next. the idea is to block out the sculpts on each part then bring them into zbrush to dynomesh and retopo.


#13

…bit of fooling around in 3DCoat to put it through its paces. :stuck_out_tongue:

“I am the UBER God made of green stuff! MWAHAHAHAHAHAHAHAHAHAAAA!”

I dunno, I was just doodling and really don’t know what the hell it is!

More of the 'Labor coming soon… :arteest:


#14

Been a bit of a day, watching the Patlabor tv series and doing some more on big “Al”…

…only seen the first two movies, but I’m really digging the series. Some funny moments - especially the one with the “Kaiju” on the loose. :smiley:


#15

Looks like you guys are off to a great start. :thumbsup:

Cheers!


#16

Cheers, Felix. :slight_smile:


#17

some other kind for great teamwork friends.
i wish you many input.


#18

Thanks guys. Not been able to update. Real life getting in the way. Will do some arm tonight, about two hours worth.


#19

You got two months to go. You have time don’t be rush


#20

Thanks, Sam. I love what you have done in your WIP and in this exercise I feel like you are my tutor. :thumbsup: