Hello everyone! Since i’m on vacation (for 2 weeks) from university, I shall model Motoko Kusanagi. For a long time I wanted to model a female character, so, here I go, wish me luck!
HCM Masters of Anime - Motoko Kusanagi
Thank you Cultrix…and good luck to you to, let’s meet at the end of this modeling Challenge with some great modeling caracters
hehe!
So, first things first! References!
Female anatomy is what I am focused first! The major form! Already done a zphere model and working on the mesh! Posting it next.
Ahah! thansk for the invite. But I most past this contest…
I’m in the middle of my final session for my bachelor in 3d Art.
I plan a short cinematic with two friends: 1930
I have to take the two characters and theres props like my concept
- I have to sculpt my autoportrait in my modeling class.
Three characters in one session… I’m sure you understand why I’m so pist! lol Man it’s a great contest lol
hehe! Well man, nice concepts there, I really like the design, simple and cool. In 2 years I will have to do the same =p Make a final animated short, and of course, will be in 3D!
Oh well, next time you will compete with us!
Always liked this character.
This thread is from the old Heavy Metal challenge but it’s pretty good reference.
http://forums.cgsociety.org/showthread.php?f=208&t=625593&page=1&pp=20
This week, university is consuming me and my time! So I can’t speed up my work, but here is a WIP! Still fighting to get the forms right
After alot of hours of retopologizing I “end” with this base mesh! Still tweaking some verts and adding edge loops to the mesh. Jumping between zbrush and maya! After this part, I will do the UVs!