
Hello everyone. I am trying to render an interior modelled in maya. I use mental ray. When render finishes some green error areas occur in the image. Can someone help me why this is happening???
Thankss

Hello everyone. I am trying to render an interior modelled in maya. I use mental ray. When render finishes some green error areas occur in the image. Can someone help me why this is happening???
Thankss
Switch off reuse of Final Gathering - in other words, clear the existing cache and force it to recalculate the solution for each render. If that doesn’t work, try increasing the quality settings for Final Gather.
Thanks for the answer. I forgot to tell what kind of lighting I am using for this scene. I use global illumination and final gather together. Fiinal gather accuracy is set to 1000 and for unified sampling, sampling quality is set to 2 and max samples are 400