Have a big problem, PLEASE HELP


#1


Hello everyone. I am trying to render an interior modelled in maya. I use mental ray. When render finishes some green error areas occur in the image. Can someone help me why this is happening???

Thankss


#2

Switch off reuse of Final Gathering - in other words, clear the existing cache and force it to recalculate the solution for each render. If that doesn’t work, try increasing the quality settings for Final Gather.


#3

Thanks for the answer. I forgot to tell what kind of lighting I am using for this scene. I use global illumination and final gather together. Fiinal gather accuracy is set to 1000 and for unified sampling, sampling quality is set to 2 and max samples are 400