Originally posted by ypoissant
Bill, I just tried that by picking a CP and moving it around but the normals stays as in v10. Is this “editing” you talk about more than moving the CP? What is your experience?
Hmm… Well ok according to my understanding through a conversation thats how it was suposed to work; however, it’s not working like that any more.
Oops always check the newest version.
Ok that being said here is a little trick for those of you who wish access to Biased and non Biased control over your points. Technical Biased vs unbiased normals was such a nit picky thing that they decided to eliminate it from the average users view. Much like the Forced keys dialog has been hidden from the average user (Hold shift when you click on this now and it pops up). Open up your customize options in the tool menu, and go to the commands tab. Once there select the tools catagory, and you’ll notice 2 magenta icons at the end, one is slanted and the other is streight. Hmmm… what could these possibly be… 
For those who want to see a technical discription of the diference between biased and unbiased normals check out http://www.ypoart.com/tutorials/gammas.htm and even try out the demonstration with the controls, and you’ll see why biased normals are the new default. This being said there are a few, and I mean very few, situations that a non biased normal can actualy look better than the biased counterpart. however the diference in these situations is far more neglagable than the opposit. BTW I do know that I’m responding to your post Yves.
Free publicity of your tool implamanted so you can get credit. 
-Bill Y.