"HARDWIRED" [CG ANIMATED MOVIE PROJECT]


#643

what type of software is used for this project (maya, max)


#644

3DS MAX 8… but will be moving on to MAX 2009.


#645

Hi, quick feedback. I think the shape of the tire won’t work. It looks nice in the concept, but it won’t translate nicely to a 3D shape. The tire gets wider as it moves out, while the metal casing gets smaller, their shapes conflict. I also feel the look is not really matching the gritty look of the clothing, the armors, the base, it is too clean. Hope it helps :D. Make something dirtier. Look at cloud’s bike in FF:Advent Children for inspiration. Some tech ideas:

  • heater elements built in the seat area, handy in cold areas
  • exposed power cores, engine, exhaust. Details create scale.
  • more comfortable ergonomics and protection. The legs at least would get very wet in a snowy landscape, hands are at risk too ;).

#646

Hey DogmaD… good to see you still hang around here.

Well, most of the things you mentioned were implemented in the final draft.
I don’t think I posted them.

For example the handle bars were integrated into the body.
As wall as the place for the legs were tapered down so the drivers legs are tucked into the main body as well. We didn’t add any exposed motor parts, but we did BEEF up the front suspension.

As for the clean look, I instructed the concept artist to make it clean so we can see the forms
better… I will then age and dirty it up at the texture stage.

Right now I’m still texturing the driver “Young Tera” in my spare time.


#647

::Bump:: ::Bump:: ::Bump::


#648

that sounds cool :slight_smile: keep going man


#649

It’s been a very long time since I’ve posted in this thread.
You all know how life is… and somehow my other project FETCH took over this one.

This project is probably still going to be pretty dead for time to come, until I can
figure out a way to get some funding for it. None the less I will still update with
WIPs when I get bored or find the time to post.

The image below was done a while back but I never found the motivation to post it.
Just for Sylvain “Lacrevette” and the rest of my friends here.
I’ll post my last WIP of the young Tera model.

If you “right click” the image you can download a video turntable of the character.


#650

Hey there my old friend, Looking good as always…really would like to see more this one.

Cheers Mark E5


#651

Omar- Good to see you posting old friend…Hang in there! :wip:

E5- Was just looking at the shirowproject book the other day and fondly pausing on the pages with your concept work…

E5=Awesome artist+great team member :slight_smile:


#652

Hey there, man I have missed to collabs. Since becoming a manager at a supermarket my art time has been drastically reduced… i need to come back and make time :slight_smile:

So how do I get the Shirowproject Book?

Cheers Mark E5


#653

looking nice Big O she looks cool :arteest: keep it up mate …don`t give up on this and keep going :bowdown:


#654

It’s in the shop (book section) at collabunlimited.com - link is in my sig or direct link HERE


#655

Thanx mate will check it out :slight_smile:


#656

It’s been a long time since any progress has been made here…
In need of a reboot of this project. I may have to condense and start a new thread
with all the content that is still relevant.

Not much to say or show at the moment, so I guess we all will have to stay tuned.


#657

will be watching old friend :thumbsup:


#658

Tooned in…Good to see you feeling frisky again Omar. :buttrock:

Hola to you too Mark.


#659

Hey good to see u here again aswell SD :slight_smile:


#660

hello,
i would love to take part if its not too late,
my work is in my porftolio and on
www.omarmansour.com
please check them out and let me know
cheers
omar


#661

Wow! another Omar whats the odds on that. very cool :slight_smile:


#662

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.