Hey all, Thanx for you interest in the project and your participation in this forum.
The team is growing everyday. So lets get this show on the road. In order for us to get into the flow I will start off with our first animation test. This will help us to develop a work flow with each other. It will let us see who is good at what as well as show technical issues and so on…
From what I see so far, you will be able to use any program of your choice if you are Modeling, however you must be able to export you models to the program that will be the render program. All models will be rigged and textured in the render program (3DS MAX or MAYA) . I haven’t decided on what program it will be yet. The deciding factor will be based on the skills of the artists ability to use one or the other. It will not be based on the quantity of artist that can use one or the other. For example: if we have more artists that can use maya but no one is that good at rigging or mapping or animation in maya because they are all modelers, and we have one or two real good 3Ds MAX people that can do the above real good then we will go with max, or vice versa.
I am a MAX user, but so far we seem to have more MAYA users. I am not very skilled in MAYA but I am willing to use MAYA as the main program. I will still create my models in 3Ds MAX and export to MAYA so you MAYA users may have to give me some tips.
So far we seem to have mostly modelers and animators. We need a few 2D artists to join. We need concept artists and storyboard artists. So if any 2D artists out there wants to jump in on that please do !!!
Okay, now on to our test project.
Since we don’t have any concept artist at this point. We can start with my model of the main female character “TERA” . It has no rig or textures… I will send it to anybody who wants to try their hand at rigging it and anyone willing to try to texture it (Maya or MAX)
For all others who want to try there hand at modeling (Any software) we will try to put “TERA” in a futuristic computer lab. We will need to make props such as a main computer console desk , computer racks, and any other strange computer gizmos. Once again we have no concept artists, so if anyone wants to try to draw a few raw sketches and post them to get ideas do so. If you don’t want to draw your rough idea then you can just make rough box models to show what you are going for. Post the rough renders in this forum so we can get a feel of the composition. We can all make models to fill the spaces where it is needed. For others who want to add props to the composition, they may do so.
For the animators. Once we get a version of “TERA” with good rigging we can then try some animation tests.
I have voice recordings and facial morph targets for “TERA” so we can try to do lip sync animations as well.
We will try to put it all together, the final scene should be a few seconds. Once again keep in mind this will be a test so if it is not perfect the first time, no big deal, we will work at making it better as we move along.
I am also in the process of creating a new web site for this project. It will help us to communicate, send files and showcase our individual work on the project with our own user profiles, and so on.
I will Keep you posted.
THANX, Omar. AKA BOY1DA.