Alekzsander: thank you!
BrettSinclair: thank you!
menthena: yeah, it was empty without it… i did that, and now looks better a bit… and thank you, i’m on it heavily :wip:
i worked on the argonath’s textures during the night, and finished the buckleberry’s diorama scene… calculate the necessary maps, rendering problems (mostly blue deaths), decimating meshes (also with memory errors) are very annoying, slow things, these are makes me slower :banghead:
but no problem now, rendering the final image of the buckleberry (it is f.cking slow), in 1080p
, if the 1080p problem, i will crop it, ta daa
cheers