Mickey was kind enough to supply us with the proportions and pose, so I think the best plan is to make it a body part at a time.
So, starting with the right leg…
This will be pure poly modeling, no zbrush, which makes it one hell of a task. The amount of detail in the anatomy is ridiculous… this half finshed leg took 4 hours so far,
For me, legs with highy defined anatomy like this are the most difficult part of a figure to model, because the mucslce groups and the way they fit together is so complex.