:bounce: HE’S DONE!!! :bounce: …lol…I still see a few things here and there that needs tweaking ( ex:: chest, strap, the stand, some viens are missing, face… )…but for the most part it’s finished!..90 - 95% I would say…An awesome experience this has been…![]()
Hardcore Modeling Challenge: David (Full Body, :Hopefully:)
hey binder!
congrats. now you just need to do a nice render. something like the one you did earlier:)
ohh! btw. remember to pm roberto.
-r
Great work!
Post the final beauty renders on this thread, I WILL spolight your work on a plug for this forum.
-R
Great stuff man, you finished it!
You did a damn fine job too… as Rasmus says; get your beauty render and a nice turntable done!
Congrats! ![]()
THANK YOU MAN!..I thought the offer fell off the table w/ me taking so long…I’ll be gone this weekend…and I don’t have a laptop :sad: …but I will be back on Sunday night…so I’m planning on posting the finished result that night or early Monday…if that’s ok
Nice man. Looks really great. I really like the stone texture, how exactly did you do it? Im not crazy about the lighting though, I would probably put another light on his back, but thats just me.
HCR MINI-Challenge #3: Vitruvian Man THE VOTING THREAD WILL GO LIVE Thursday night
You have until then to polish your entry, so I can spotlight it.
-R
Nice model man
congrats for finish this
i think the bump map could be a little smoother
GL
Its very harsh if that makes sense. It needs to be smoother. Try to make it like the actual david. But this really makes your model look good. Maybe you should go for a less dark model.
The render looks good but not so much a render of the origial Davis… theres too much bump and the clolour map looks over-exagerrated. Keep it simple mate 
I get everything you guys are saying…but I wanted to do something different…since it’s a modeling challenge…I figure I would go a lil off on the texture part of it…lol…you know…make him look like dirty/rusty stone…but I do agree about the bump…still learning about texturing myself…so thx guys!!!
here’s a 360Turnable w/ the textures toned down some…better?
yo Binder. The 360s looking really great! Improved alot with lesser red tones in the lightning.
Well here he is
[orthographicViews](http://img3.freeimagehosting.net/image.php?db3c77f080.jpg><img src=http://img3.freeimagehosting.net/uploads/th.db3c77f080.jpg) <:
closeUpViews <:
360Turnable <:
couldn’t fix the bump…each image takes like 45mins - 1.5hrs to render…but I did what I could w/ the current knowledge I have.
thx guys!!
You should change your sig to ‘I’ve started so I’ll finish’
I particularly like the right arm, I was never happy with mine.
I guess we’ll just have to imagine how well you would have done had you finished this is time for the voting.
thx bro!..probably not too good, considering I learnt alot after the fact…
.(ex: modeling, lighting, texturing )…but there will be more HMC…and w/ competition like you in the mix, I could only get better…![]()
it is a lot better,
some crits:
it seems that u used procedurals for bump!(i think it is better to be hand painted)
you have used hard shadows that may loose the shade so if you do that risk use that shadow and make some kind floor to show the shadow.
GL
this model is so very well done. and ive said something like it before but i really do envy your skills.
its my favorite of the davids. shame you couldnt fix the bump cause its the only fault of the model in my opinion. but thats just my 2 cents
keep up the good work and hopefully you’ll finish one of these challenges and get lots of votes. :deal:
