Hardcore Modeling Challenge: David (Full Body, :Hopefully:)


#130

his jaw seems too weak and his cheek (hopefully correct spelling :)) needs to be more fleshy. just grab a screenshot from the scanview in the same angle you took these screens and you will see what im talking about.


#131

The face of it looks fine, but the shape of his head looks very odd. Not really sure, mabye his jaw is too small. The brow needs some work as said earlier.

Ears look good btw, I definately need to change mine. Haha


#132

:bounce: HE’S DONE!!! :bounce: …lol…I still see a few things here and there that needs tweaking ( ex:: chest, strap, the stand, some viens are missing, face… )…but for the most part it’s finished!..90 - 95% I would say…An awesome experience this has been…:thumbsup:


#133

hey binder!

congrats. now you just need to do a nice render. something like the one you did earlier:)
ohh! btw. remember to pm roberto.

-r


#134

Great work!

Post the final beauty renders on this thread, I WILL spolight your work on a plug for this forum.

-R


#135

Great stuff man, you finished it! :slight_smile: You did a damn fine job too… as Rasmus says; get your beauty render and a nice turntable done!

Congrats! :thumbsup:


#136

THANK YOU MAN!..I thought the offer fell off the table w/ me taking so long…I’ll be gone this weekend…and I don’t have a laptop :sad: …but I will be back on Sunday night…so I’m planning on posting the finished result that night or early Monday…if that’s ok


#137

Nice man. Looks really great. I really like the stone texture, how exactly did you do it? Im not crazy about the lighting though, I would probably put another light on his back, but thats just me.


#138

HCR MINI-Challenge #3: Vitruvian Man THE VOTING THREAD WILL GO LIVE Thursday night
You have until then to polish your entry, so I can spotlight it.

-R


#139

Nice model man
congrats for finish this
i think the bump map could be a little smoother

GL


#140

testing before the final, final render…lol…link below…need crits plzz

Any good?


#141

Its very harsh if that makes sense. It needs to be smoother. Try to make it like the actual david. But this really makes your model look good. Maybe you should go for a less dark model.


#142

The render looks good but not so much a render of the origial Davis… theres too much bump and the clolour map looks over-exagerrated. Keep it simple mate :slight_smile:


#143

I still think that the bump is high, as other says.

GL


#144

I get everything you guys are saying…but I wanted to do something different…since it’s a modeling challenge…I figure I would go a lil off on the texture part of it…lol…you know…make him look like dirty/rusty stone…but I do agree about the bump…still learning about texturing myself…so thx guys!!!

here’s a 360Turnable w/ the textures toned down some…better?


#145

yo Binder. The 360s looking really great! Improved alot with lesser red tones in the lightning.


#146

Well here he is

[orthographicViews](http://img3.freeimagehosting.net/image.php?db3c77f080.jpg><img src=http://img3.freeimagehosting.net/uploads/th.db3c77f080.jpg) <:

top&bottomViews <:

closeUpViews <:

360Turnable <:

couldn’t fix the bump…each image takes like 45mins - 1.5hrs to render…but I did what I could w/ the current knowledge I have.

thx guys!!


#147

You should change your sig to ‘I’ve started so I’ll finish’
I particularly like the right arm, I was never happy with mine.
I guess we’ll just have to imagine how well you would have done had you finished this is time for the voting.


#148

thx bro!..probably not too good, considering I learnt alot after the fact…:slight_smile: .(ex: modeling, lighting, texturing )…but there will be more HMC…and w/ competition like you in the mix, I could only get better…:thumbsup:


#149

lol…last one…it’s better I think…-the render that is-…

HERE