Hardcore Modeling Challenge: David (Full Body, :Hopefully:)


#125

hey Donald nice progress man.

one crit for now, the cheek looks too empty. david’s chick is smoother and more fleshy but not too much. perhaps thats what Garrett is talking about the face.


#126

I dont mean to correct you, but I didnt realize what you were talking about when you spelled cheek “chick”. Anyway, I cant really see the face too much, but I could just see that the face looked odd.

Btw… Your wire looks great.


#127

lol…I knew what fx81 was saying…in fact I didn’t even see it as being chick and not cheek…lol…anyways…here’s a closeUp 360Turnable of the head for better crits…fire away guys!!

ltr-


#128

Can you instead just post a closeup of the face. Its hard to crit a turnatable I think. From what I can see here, the brow can be fixed. Maybe the lips as well. The real david has a different expresion than yours which probably has to do with how his lips and brow is. Your david is much angrier looking.


#129

interesting…I would think a turnable would be easier considering you have the option to pause it, go forward or back…ah well…:shrug:


#130

his jaw seems too weak and his cheek (hopefully correct spelling :)) needs to be more fleshy. just grab a screenshot from the scanview in the same angle you took these screens and you will see what im talking about.


#131

The face of it looks fine, but the shape of his head looks very odd. Not really sure, mabye his jaw is too small. The brow needs some work as said earlier.

Ears look good btw, I definately need to change mine. Haha


#132

:bounce: HE’S DONE!!! :bounce: …lol…I still see a few things here and there that needs tweaking ( ex:: chest, strap, the stand, some viens are missing, face… )…but for the most part it’s finished!..90 - 95% I would say…An awesome experience this has been…:thumbsup:


#133

hey binder!

congrats. now you just need to do a nice render. something like the one you did earlier:)
ohh! btw. remember to pm roberto.

-r


#134

Great work!

Post the final beauty renders on this thread, I WILL spolight your work on a plug for this forum.

-R


#135

Great stuff man, you finished it! :slight_smile: You did a damn fine job too… as Rasmus says; get your beauty render and a nice turntable done!

Congrats! :thumbsup:


#136

THANK YOU MAN!..I thought the offer fell off the table w/ me taking so long…I’ll be gone this weekend…and I don’t have a laptop :sad: …but I will be back on Sunday night…so I’m planning on posting the finished result that night or early Monday…if that’s ok


#137

Nice man. Looks really great. I really like the stone texture, how exactly did you do it? Im not crazy about the lighting though, I would probably put another light on his back, but thats just me.


#138

HCR MINI-Challenge #3: Vitruvian Man THE VOTING THREAD WILL GO LIVE Thursday night
You have until then to polish your entry, so I can spotlight it.

-R


#139

Nice model man
congrats for finish this
i think the bump map could be a little smoother

GL


#140

testing before the final, final render…lol…link below…need crits plzz

Any good?


#141

Its very harsh if that makes sense. It needs to be smoother. Try to make it like the actual david. But this really makes your model look good. Maybe you should go for a less dark model.


#142

The render looks good but not so much a render of the origial Davis… theres too much bump and the clolour map looks over-exagerrated. Keep it simple mate :slight_smile:


#143

I still think that the bump is high, as other says.

GL


#144

I get everything you guys are saying…but I wanted to do something different…since it’s a modeling challenge…I figure I would go a lil off on the texture part of it…lol…you know…make him look like dirty/rusty stone…but I do agree about the bump…still learning about texturing myself…so thx guys!!!

here’s a 360Turnable w/ the textures toned down some…better?