HARDCORE MODELING!: 80's Cartoon:Voltron


#105

Oh man sweeeet! :buttrock: You’ve inspired me to complete my Ace McCloud. I bet you could apply some simple polygonal coloring to the parts right? But he looks awesome the way he is now. Great work!!


#106

Thx guys!
I think I’m almost done… just need to add the geo for the knee that was messing up. Then its time to render the images for final submission.

Here is a quick test render using Maya’s Physical sky. Didn’t tweak the values much at all, just lowered the horizon line. Everything else pretty much default.


#107

Great job! Congrats on finishing him up!! Nice detail in the mouths, makes it seem very functional!


#108

Whoa…!!

Congrats man…

Great Work… wonderful piece for portfolio…

//cheers


#109

Looks incredible! Will you texture it? It would be a shame not to :wink: This Voltron is awesome.


#110

Nice work! Grats on finishing it. Great entry!


#111

really cool!


#112

looking nice


#113

wow that looks sick!

" So, when you see me on the real, formin like Voltron
Remember I got deep like a Navy Seal! " -Wu-Tang


#114

Great modeling work!

I think I had one of these or something similar as a toy as a kid.

Cheers!


#115

Lookin’ great! :smiley: Only two wingy thingies on the back looked weird to me, I did a quick google search, they are looking a bit thin, the edges should be rounder and have little bit more mass.

Great work, pal!


#116

Thanks for the comments guys!
menthol, do you mean the wings? I think you are right I’ll make them thicker :thumbsup:


#117

so how’s Voltron going? Is he going to make it? :smiley:


#118

yep, I was unable to texture it but I was able to render a turntable and will render the orthos sometime today or tomorrow. I think I can make it… I hope so. :wink:


#119

Great job, Snows!

I hear you about the texturing, I don’t have time to texture mine either!


#120

Nice model :slight_smile:


#121

Like the camera work here, shows the scale very well without using any other props. Congrats and a great amount of patience/skill shown here :slight_smile:

edit

How come you used Maya for rendering? Due to the rigging? Very clean and nice render all the same.


#122

Thx guys!

@samartin- I was telling a friend that when I make giant robots I like to place the camera down near the floor, I think it puts the viewer right in the scene and thus giving a great sense of scale. As far as rendering goes… I’m rendering at work in a dual quad core… a hell of a lot faster than my antique at home and at work we have Maya. This scene takes like 17 seconds to render with 2 FG bounces at half res (1275 x 1800).:wink:


#123

sounds like u have quite a setup at work man :wink:

Must say Voltron turned out HELLAcool!

It has been a pleasure to see him take form =)


#124

Beautiful Model Snows. You really came through. I’m glad you were able to get the pose you wanted too. Congrats man.

-Rage