Happy Birthday Nana, Dan Roarty (3D)


#41

This is amazing work; the composition, framing, color pallet is spot on. I am jealous of your talent but more so from the fact you got to know your nana. I never really new either one of mine so I live vicariously through images such as yours.

thank you !


#42

really nice! I love it!!!


#43

Amazing! Great job. I noticed your mesh looks pretty high res in the maya viewport. Do you just decimate the mesh from mudbox and texture that mesh, without re-topologizing it? (or whatever the mudbox equivalent of decimate mesh is, I uses Zbrush) If so, how do you UV such a high res mesh?


#44

Thanks sooo much for all the great and wonderful feedback guys… It really means a great deal to me…
Filip: Thanks so much dude… You know how highly I think of your work… cheers man! :smiley:
Thomas: Thanks very much… I was really hoping to engage an emotional response from people with this… so its great to hear that.
Taha: Lol… thanks very much, your too kind!!!
Bob: That comment means a lot to me… thanks very much… cheers!
Leo: Thanks Leo!
Richie: Thanks Richie! You’re correct… I just brought in the hi-res geo… to be honest, I didn’t have much problem handling it and didn’t desimate it at all. I think going forward though I’ll probably move to displacement maps. For the UV’s, I subdivide one level up, then take that into maya, create the uvs and then use that moving foward… I tend to actually texture on hi res so I know exactly what I’m getting.

Cheers!
-Dan


#45

Great detail bro -
I’m loving what I’m seeing -


#46

look amazing


#47

Jaw drop (though stuff like this one it’s what we expect from you, Dan).
Congratz.


#48

Dan’s work is always incredibly impressive. Not only has he captured one of the most difficult things to do (the eyes) but also this piece further showcases his talent at crafting realistic skin. I’ve noticed in some other portraits that the skin tends to look the same across different characters. In Dan’s case, doing a comparison to the Blue Project it’s pretty clear that he has an awesome grasp of exactly what’s required to render exactly the type of skin corresponding precisely to the character he’s working on. Quite frankly I’m blown away.


#49

Nice… very realistic work…


#50

I love how humane her expression is! And the realism looks really good…I’ll admit I’m not a huge realism fan, but I love how you handled this portrait! And I just love how alive this feels…beautifully done. Congratulations on the front page plug! Cheers!


#51

This is just incredible! Very, very lifelike.

I remember seeing this promoted on the Knald website… did you use Knald at some point in the workflow?


#52

Man, You´re a Master!!! i love your work. the life and expression in the eyes is outstanding! i triied a realistic eye and have to say its really not easy to do that. and the rest of your image ist outstanding too! :bowdown:


#53

Congrats man!! This is absolutely stunning!Very well deserved.:buttrock:


#54

Really great work! How many lights in your scene?


#55

Excellent work, nearly perfect.
Congretulations.


#56

mqruffin: Thanks very much!
Aamir: Thanks!
Zander: Thanks Zander, really appreciate it!!!
Dan: Dan, thanks so much for your comment! It really means a lot… cheers!!!
Hafiz: Thanks!
FJ: Thanks FJ!! I’m glad you like it!
Justin: Thanks Justin! Yes, I used Knald for creating the spec maps…
Niki: hehe Thanks very much Niki… Really enjoy your comments!! I’m glad you like it, cheers!
Jonfer: Thanks buddy!! Really appreciate it!
Zancois: Thanks very much!!! I only used 1 dome light with hrd lighting… I was going to use additional lights but didnt really need them.
RK: Thanks RK!

I’m glad you guys like it… really appreciate it! Got some new stuff coming up towards the end of summer, hopefully share it with you then!!!
-Dan


#57

Great work Dan! (love the lighting!) :slight_smile:


#58

wow…awesome, love it!
I like your works, droarty:)


#59

Awesome work man, very realistic. Thanks for sharing the break down. How does Knald compare with Xnormal btw?


#60

This isn’t GAM-GAM!? I thought she was real! WTH!

(gam-gam she whispered…)