interesting work, I see the street blocks are a bit unreal in shape and material, and the camera perspective is not matching the footage, the street level is too high and shows the street bricks too big , you know what Im saying here? paint some straight line details on those street blocks so you lose the round edges on them and make them look more realistic, the busildings facades look flat, you can tell they are 2D textures right away , try to work in some 3D , and re project the textures so you have some real 3D volume
Thanx james for replying
even i thought about the shops texture of being flat but cudnt make it happen in the given time. Well the muvi is done bt m rectifying the matte nway. and will keep in mind the points in the future too. thanx a lot for the tips!!
Looking good, i feel the boxes are floating but maybe they could be angled? They are all floating dead set straight. That’s just me.
Nice work :bounce:
thanx Mizko and yes as james said too…i got the point if they were at a little better prespective the painting wud have more depth. Thanx!