Hi everyone,
I want to share my scripts for some kind of work with handle type of object in MoBu.
How does it works?
You need to put null object to scene with “handle” name. This helper object is a special pivot point in manipulations for some group of objects. So you have to select objects, which you want to handle and run “handleStart” script. Handle object will be created, so you have to make some manipulation. After your manipulation is finished, just run “handle finish” script and handle object will be released.
P.S. I link test scene and script files with this post.