Hand rig issue


#1

Hi. I am currently rigging a character and I have encountered a problem when it comes to the hand. The arm behaves nicely but the wrist no longer influences the rotation of the hand joints correctly. The hand has 2 controls with point and orient constraints (The hand is a glove so the rig bends as if it were one finger). The problem is I cant rotate the hand without breaking the rig. How can I fix this problem?


#2

Check if the hand control’s pivot is in the right place. It should be in the wrist joint. You can hold D and V and snap it to the joint.
Hope that helps


#3

That was the problem. Thank you.