Hammer User's Guide to 3ds Max


I’ve been working on a book for helping Hammer users transition to 3ds Max for level design. You can now download the free E-Book in PDF:

Hammered to the Max: A Hammer User’s Guide to 3ds Max

The book is still limited in artwork and will continue to evolve in the future. But it is now the handbook for using 3ds Max and Wall Worm as your Source Engine pipeline.