Hairfx - color map?


#1

is there any way to apply a color map to an object and have hairfx use that for hair distribution? i.e. red would be long hairs, blue would be short, etc.

the reason i ask is that its difficult to get clean edges on hairlines when using Selection IDs.


#2

Of course, just push right within the distribution button at the left of Length Multiplier spinner. Then Choose a map, or even a UVW channel, so you can paint the surface with vertex paint and define in real time the length


#3

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