Hey guys I really need some help here. Please help me decide which technique I should use. It basically boils down to render time and visual quality as I would like to animate this model with a rider.
You can follow the development on this thread, please C&C! :wip:
The problem I’m having as of now is deciding which model looks better. Both have their appeal and both have about the same rendering time 30-40 seconds a frame. The top one uses bump mapping and GI with no hair and the bottom one uses Ornatrix Hair plugin, bump mapping and several light sources. Which one looks better? This is suppose to be a creature that inhabits a wintery wasteland.
I’ve been playing with trying to get hair to work right for about 2 weeks now and this is actually the best hair configuration i could come up with that looks realistic and is somewhat good looking. Please comment:D