Gravity/Rigid Body Issues


I’m trying to make a dice fall to a plane under the effect of gravity and collision. I’ve managed to recreate the effect that I want but it only seems to work once. Even if I begin the animation from the start, it doesn’t happen again. I’ve made the dice an active rigid body (default settings) and the plane below it a passive rigid body (default settings) and applied gravity to only the dice (default settings). In need of some urgent help, thanks!