graphUI (alias created mel script)


I’m looking at this script:


It’s used, for example, to create the work tab in the hypershade.

I’m interested in making a graph like that for my own arbitrary data – has anyone messed around with this type of UI or this internal script?


hmm… there was a posting here that contains video tutorials concering Maya UI coding, including one called “modifying the hypershade” or so. Unfortunately I couldn’t find it anymore…
Furthermore, on highend3d there’s a Graph editor hack available - but this one was done in python.


OK, got it:


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