Thanks for the help Swamps, i have fixed a few of the mouth problems, but it still isn’t how i want it… true the eyes are big, and that’ll be changed next i reckon.
Right, to do the eyes, hmmm, took me longer than the actual modelling of the head i reckon 
Its a normal sphere for the white of the eye, with a few polys extruded inwards and smoothed for the placement of the iris. Obviously a hole for the pupil, but a flat black poly there too just incase any light bounces about. The next bit is the aqueous… basically same shape as the eyeball, but instead of slightly extruding inwards, i pushed the points out, to create the slight bump we have at the front of the eye. Next i added an inside to the bump so it would refract properly. Still need to add the texture for veins and stuff. Oh yeah, the iris texture was just a photo of my eye but photoshopped alot.
Am intrigued about this inverted cone trick?!!
Must admit, sounds like veteran type trickery