Hi All! i really appreciate Your opinions and constructive critics
Virtuoso: i’ll try to take care not to fall too deeply into texturing and forgetting the main goal This is my most complicated 3d-still pic so far and i am on my way of learning how to model & texture complicated forms and how to build scenes. I hope i found the way how to create more details with subd surfaces without getting completely mad
thank you for your kind words
cocoknight-the materials are in testing phase right now, i will try different ways
M@-thnx, the idea of playing around spec and reflection is worth of trying!
Deadly Force- U are right -this is just the beginning
Terraarc- Thnx! Btw. textures were made In illustrator. I created some layers with square shaped forms , combined some patterns , converted to photoshop and used the bmaps in bump and luminosity channel
Garyhanna- A. Reynolds work is really enjoyable! Have You read his other books too? Like Absolution Gap?