I’ve had a slight setback… I’d managed to texture the entire model previously shown, and had saved… I was rendering it out to upload here and my computer reset itself - I don’t know why, it’s a hardware problem I think, something’s overheating, or just stops talking to the other components - anyway, I thought it was a little irritating, but knew I’d saved my file.
When I rebooted, and launched max, I tried to load my file - and to my horror it’s become corrupted - I dunno why, because I wasn’t saving at the time it rebooted - but I’ve got a previous save (with 50% of the model complete) - and I might be able to get the rest of the model from the corrupt file by merging, but if not, I will have to model it again - which is a setback.
I didn’t post this yesterday when it happened, because at the time I was seriously considering pulling out of the contest - I’m going to be very pushed to complete it by the deadline as it was. Anyway, I’ve calmed down now, and I’m going to have to work pretty hard over the next month or two to pull this off… so hopefully, by the end of this week, I will have the cathedral structure finished and textured. I’d also like to get the city in the background done by the end of the weekend - but things always take longer than planned.
I’ll post my next update as soon as I’m done - I sure hope that my PC doesn’t do this again,
Steve
Edit: - I’ve managed to get all my model back (phew), so all I’ve lost are my UVs.