Stefano Massaron has entered the Grand Space Opera 3D.
Grand Space Opera 3D Entry: Stefano Massaron
Hi all. This is my sketch for the challenge. I can’t draw for saving my life, so I used a combination of XSI wireframe and some notes added with Photoshop.
The idea is to depict a moment somewhen in the future of our civilization, when the Prolets (starving, emarginated people) will finally try to take on the Power. I want to represent the moment of the Riot’s explosion, with people attacking the Palace.
I’m transitioning from Cinema4D/Maya PLE to XSI, and I’m using XSI Foundation Trial version to do this, so I think I have a bit less than 30 days to finish it (before the expiring). I thought immediately this challenge was a fantastic mean to learn about the package with a complex project to realize.
I hope to learn from other challengers as well.
Thanks for your attention.
Stefano
This is a second, slightly more detailed sketch. Others to follow before the modeling begins.
Thanks.
S.
It can be cool… but for me it’s a little confuse… :curious:Perhaps a another sketch, more clean can help to understand. Waiting to update!![]()
You’re right, it’s confused… I’ll try to sketch it out better, but I have no drawing skills, nor I have a scanner, so it will be again something like that (hopefully clearer, LOL) 
Thanks for the FB.
Waiting for other sketches to come out of my hand, sigh…
I’m thinking about 2020/2030, not so far in the future. Corporate Future, like William Gibson depicted in his novels. The core of the image is the Palace, I will make some landmarks that will state that it’s the Palace of Power.
Surrounding, scenes of misery. Barracks, fires, junk… at the ground level. I would like to separate the skyscraper, making it confuse with the poor barracks near the ground and going clearer and clearer toward the top. Depicting the moment of the assault, when the Prolets try to take over the Palace and Corporate Ships wrecking the hell out of them.
I like a lot the idea to use different materials: ladders and hooks for the attacking poor people, lasers and firearms for the defenders. So, basicly, the vertical development is fundamental: lower, poorer and messy - higher: cleaner and shiny.
I almost failed to see that I’ve just decided to go in portrait mode, LOL. That’s the fun part in such challenges: ideas keep flowing and it’s so darn fun! 
S.
Cool idea Stefano. I will be watching to see what you do with this one. I like the idea. Good luck. ![]()
Wade
Heya, Stefano, nice to see you here.
Those ladders are a bit confusing. I suppose it will depend on the POV, right? Cause right now it looks a bit strange to see ladders in the middle reaches of a skyscraper, even with the roofs around it.
Thanks a lot for all the feedback and the goodlucks… I’m happy too to see I’m in such good company! 
Refining the idea. I’ll keep apologizing for the quality of the sketches… 
I just had this idea of building the barracks/slums onto the pillars, in a very confused manner.
This is a study (LOL, ok…) on the positioning from another POV.
Thanks for viewing.
S.
Another point of view. I think this is more useful to me than others, seeing how I draw, but…
Here it is. I’ve also done some sketching using XSI hidden-line wireframe. I’ll post it, because I feel really better when I don’t have to use hands 
S.
I really have clearer view if I use 3D for sketching… this is another POV. I added a sort of elevator shaft, just to give a bit more scale to the Palace.
Yes, you’re right. The ladders are confusing because I draw like hell… :shrug:
My intention is to give a feel of pirates boarding a vessel… so, ladders and ropes and makeshift bridges from the slums to the palace. But the connection with the slums (and maybe the highstreet pillars) will be clear.
Thanks a lot for your FB.
Stefano
Very epic indeed, i can imagine the scene like the fall of the Bastille, good idea




