Grand Space Opera 3D Entry: sean o. wilson


#4

this is the blocking model for the dock are of the city.


#5

this is a birds eye view of the blocking model for the city.


#6

heres a 1st pass on the style of building structure in the city.


#7

wide shot of building concept model, as you can see im trying to combine organic and non-organic structures to create a more moduler and easily adaptable structure.


#8

the buildings will be covered with exopods that have different purposes from communications to energy regulation.


#9

pods and wires will cover the majority of each building


#10

wow… how on earth did u managed to do all that in such a little time?.. dude u got some gr8 concepts going on… keep on working… would love to see more


#11

U have the 3d madness i tell you. I look forward to following your thread. Looks like you got to make so much detail on that corporate building. U must be so fast man. GJ.


#12

right on, thanks for the props. Yes there is going to be a ton of details to flesh out …im sure ill be braindead before its over. Of course im gonna cheat it with low res stuff in the background but still got a lot of work…good luck


#13

I like the tower/building structure. Keep jamming, you are quite speedy. I am still working out my story concepts.


#14

right on, everything is in its most simplistic stage of development at this point. all i’m working with is lowpoly box models to move fast and layout the conept in waves…each pass takes more time. this first pass took no time at all, but its up hill from here.


#15

Wow! you are fast.
I like the organic look of your buildings.

Good luck!


#16

you’re wasting no time. looking forward to see your piece :slight_smile:


#17

dude, you’re so quick even your screen captures have motion blur… :smiley:

keep up the good work.


#18

woow speedy… I like the city !!!
jdd


#19

nice work i like the first concept, so much. it has too much details in it, if you manage that details in nicely and reality manner you will end up with something we do not expect.

i’ll check this out.:applause:


#20

yea im with ya on the detail…what i would like and what i can render are 2 different things, so im looking for a ballance and some surprises.


#21

Good Luck :thumbsup:

OK you are seeing big!!!


#22

That’s REAL big sean! Great start, I like your organic design sense on the architecture.


#23

I’m curios about the polygon count on this one :smiley: