Grand Space Opera 3D Entry: Rune Wiggers Ecklon


#81

I think the ice giants is a great idea. If you think ice giants is to cliche just try to make them look more like your idea then the common image of an ice giant. I would think the cliche ice giant would look like sculpted ice so maybe you could make them a bit more organic. If it helps, think of a reason why they look like they do (e.g. humans have made small evolutions according to the areas they live in such as people in colder regions have longer noses to warm the air before it hits the brain and since there is also less sun they have less melatonin). You can also probably make them less humanoid like most images of ice giants ive seen.

I think the ideas will come to you as you keep going. Thinking to much with out doing what you have to do might hold you back, and just remember the most briliant things made in life were mistakes.


#82

ace4016: Yeah I think I will make something more interesting while keeping the giant feel to them. Currently looking for inspiration.


#83

sounding really good so far. Lets see them in action! Im getting impatient! haha:D


#84

:):slight_smile:
David.


#85

Wow the lanscape is Huge. I like it though. THe way is truns and such. How big do you expect it to be?


#86

DaVee: Lol why did you put all your answers in my thread?
A mistake?


#87

:scream: sorry this made me lol ! gosh…

Superlayer… sorry me and english are 2 different things. So What I undertood in your story and evolution I like it… :smiley:
jdd


#88

Jddog: thanks man, I didnt do much work yet so I doubt that I deserve the attention given.


#89

Just wanted to try it out.
I already have some new ideas and the perspective and posing of Thor as well as looks will change.
Just trying to give you an idea about what I was ranting about earlier. I have a long way to go with my drawing skills.
I hope I can get them up and running in a weeks time.


#90

sorry, i apologize, i would like to put it on my thread, and i make a big mistake,
I thought that i forgot all data, when i saw my thread, but i posted it on your thread? i’m a stupid idiot. AArrrgg!! :smiley: :sad::sad::sad::sad:

Sorry !!!
David.


#91

very good sketch !!! :thumbsup:

David.


#92

DaVee: No problem, you can just edit the post and delete the text so no one will be confused.

Oh and thanks.


#93

Wow just made a 20 mins walk home and I got loads of ideas.
Gotta put them down fast.

First been thinking about the icegiant character design.

Jeede (temp name):

  • Organic humanoid covered with a hard, flexible armored body layer.
  • Sharp claws.
  • The giant is kept alive by a blood like red substance that is visible on the outside of the armor layer. The substance is generated in the neck and head area and can be super cooled and fired as red plasma against enemies at long ranges. The plasma will stun the target and attach itself like napalm and supercool the attacked area. Short term exposure is lethal to must human class units.
  • Cutting off the head of the giant will also cut of the supply of the red substance to the rest of the body and killing it. The head will keep a part of its neural functions. It is not yet known how much. But accidents with the human prototype project “Loke” suggests that the heads have more functions than was first believed.

I will add more ideas to this giant unit when I have it ready.


Loke - prototype unit (first counter measure by the Ragnarok order, highly experimental):

  • This unit was created in a first desperate attempt to keep the giants at bay when they were threatening to tear down the gates of Valhalla. using this prototype weapon the humans managed to push back the giants for a while and buy time to build up defenses.
    After having managed to defeat an ice giant by luring it into a trap with small nuclear explosives, the head was used in an experiment to power a mecha class fighter that was designed based on weakness studies performed on the trapped ice giant.
    Experiments had shown that the substance that was generated in the head of the ice giant could actually strengthen a special metal design based on the ice giant body armor. It was possible to recreate an artificial material as hard and powerful as that of the ice giant.
    The head was intergrated in the mecha design and succesfully fueled the mecha and providing it with an unlimited power supply.
    The ice giants launched a furious attack soon after the prototype was finished and thus there was no time to test it. The creator of the prototype Ilidias loki warned that the brain functions of the head could lead to disaster if not controlled by a strong mind.
    The prototype unit was piloted by a brave but dark soul and although very successful in slaying the giants litterally ripping them apart in a bloodthirsty rage as the substance was creating an overflow in the unit and sadly making the pilot insane.
    After the giants were defeated he turned to his own and killed 113 men, woman and children before defeated by the fortress guard. 40 of the slayen were elite warriors.

  • Beserker mode: Inspired by the unfortunate breakdown of the first prototype. Now being able to activate a controlled rage for 30 seconds, doubling the strength, agility and rendering the armor almost impenetrable. This weapon is by far the strongest of all but only pilots with strong mental abilities and a pure heart can endure it. Going beyond 30 seconds can result in an uncontrollable rage and has not been risked yet.

More information to come.

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#94

I made some mistakes when i outlined the bg story. I named the fortress midgaard and didnt name the planet. Actually the fortress will get the name of Valhalla and the Planet will be Midgaard.


#95

That’s a very intricate story - looking forward to see this icegiant fellow in particular :thumbsup:


#96

Walks neverr fail. I cant wait to see what these giants look and the prototype (s). How giant are the giants compared to the humans?


#97

Valkyria - massproduction unit :

  • Using an advanced and unique artificial nanovirus designed by Lando Eledor The Second it was possible to dampen the brainfunctions of the icegiants head and further research also made it possible to isolate and clone only the part of the head vital to producing the substance needed to power the human mecha units. This breakthrough made way for the massproduction unit called Valkyria.
    The strength is numbers and the versatile design. The unit was designed for modularity and intelligent implementation. This model can be upgraded with modules to fit a certain battle scenario. A highly versatile unit and the backbone of the human armies.
    The unit suffers from weaker strength compared to its more unstable predecessor and it is unable to go into beserker mode. The strength is that it can be piloted by a lesser pilot.

  • Raven: This weapon is one of the modular upgrades that can be attached to any massproduction models. A very heavy and bulk upgrade that slows down the unit and hinders movement. the weapon is loaded with 16 small missile like intelligent attack units. Small and incredible sharp strong units that can cut through the armor of the icegiants. They will swarm towards the enemy in numbers and seek out weak spots in the enemy’s armor and disable or kill it. the units take shape of ravens and scream as ravens when they approach the enemy trying to break the morale.

  • Twinblades: Large blade that detaches into two unique weapons or stays attached as a single huge blade. Can be used as a glider for a decending attack. At this velocity the blades will cut an icegiant in two. Lots of skill is required to pull of this attack.

More modules and weapons to come later.

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#98

JamesMK: I cant wait either lol…

ace4016: The giants are truly gigantic compared to humans and thats why the humans had to build giant machines to challenge them.
I might put a more accurate size on them soon. Not really sure about how tall they are going to be. I have to see what works best when I block out the scene a little further.


#99

Updated with the twinblade module for the Valkyria massproduction model.

I would like to hear what you think about my ideas so far?


#100

I see the ideas are just rolling in now. I think the ideas are pretty good, just kind of hard to picture what they look like. All i can say about the ideas righht now is make more:D . Cant wait till you start on the models.