Grand Space Opera 3D Entry: Rune Wiggers Ecklon


#41

how big would the terrian be compared to common buildings and stuff.


#42

Well… There will be a lot of towers and walls in this scene as well as a snow city behind the walls. There will however be a lot of emphasis on the landscape and the battles taking place there.
Ultimately I will spend most of my time on characters.


#43

I have decidet to alter my original idea scene wise. It will still be the same idea, characters, universe etc. But I have opted for a more dramatic scene. I will try to put some dummy work together to illustrate it. I could draw it on paper and I might do it later but right now a 3d sketch will be more helpful.


#44

ya
looks cool
love the concepts
keep up the good work superlayer


#45

Judging from your thoughts on the land structure this could be huge. If u have ZBrush (i think i 've read that somewhere) try there to give the shapes in the land faster and also gain from bumps or displacement created. :bounce:


#46

Hi Rune… Looks great so far

Keep up the good work :slight_smile:


#47

Sigh sigh I am spending a lot oo time thinking about the fortress design and what kind of measures is used to defend it and what kind of weapons are used to overcome the defenses.
I think I will design something that actually makes sense.

The attackers will serve different purposes in the attacks. Some litterally crashing into the defenses to do as much damage as possible to the fortress walls to make way for more advanced attack units.

There will be a main tower with gun turrets.

The elite defensive guards of the fortress will use long sword like weapons to keep enemies from reaching the walls.

I am focusing on style. I have some rough ideas in my mind which I hope will make my style unique and original to other similar concepts.
I cant wait to try it out. But I want to sketch out some simple scene shots so you can see what I have in mind so far. Hopefully I will have an update soon.


#48

Until now sounds really good !


#49

Hey Alexander man.
Lets work hard and finish this challenge.


#50

Dude, this looks promising! You’re amongs the ones I’ll be watching on a regular basis! :wink: Keep it up!


#51

Ok I know this is very simplified but this is the kind of scene I am going for.

It could end up looking very very different but basically there will be a main tower and walls.

I expect a lot of things to change but this is just a very quick 3d sketch.


#52

loocas: Thanks, keeps me motivated.
jddog: :slight_smile: I hope so…


#53

There ain’t nothin’ cooler than tectonic madness…


#54

As far as visual development for the fortress goes I dont feel that I am going anywhere right now. My drawing skills suck and I dont really have any idea about it right now.

I hope some of you can point me towards some inspiration maybe?
Any ideas?

Thanks.


#55

This is a really tough challenge… Phew…
Still struggling with my lack of drawing skills.

Oh well… I think it will be good night for now…

See you all tomorrow.


#56

I like the way you are blocking this out.
I am interested in the way this ends up.


#57

Hi Rune…I would not concern myself too,too much about drawing skills,unless of course you jump into the 2D section of the challenge,then you have to come up with the goods.But with this being the 3D section of the challenge I think your message is being conveyed quite well…I like the layout,the concept too thus far are looking promising.Plus your thoughts on having things make sense will go far in the end.:arteest:

           I like your current blocking out of the scene.Keep[ at this.I'll be looking out for more from you here,keep at it,it's looking and sounding well on the way to a Grand Space opera.........:beer:

#58

I like what you have so far. As for inspiration for your fortress, think about what makes a fortress strong and what makes it weak and invent something to make it impenitrable with no weak links. Like the front gates im guessing in ur concept 3d drawing there could be turrets at the low parts right next to them since i see that area as a weak point. Maybe some weapons along the front wall too. I am aslo sure that with in the fortress walls theres a large command center that stands tall and can be seen from far. Just a few ideas, my modeling skills right now arent competition level so i dont want to join, might as well pass along any ideas i get to peopel that need inspiration. Kepp up the good work:thumbsup:


#59

Don’t worry about drawing here… I know there are lots of concept painting geniouses hanging around the challenge this time, but it really makes no difference in the end - the 3D you produce is what counts, and what you’ve made so far is quite fascinating. Stick to your plan :thumbsup:


#60

Virtuosos and JamesMK are right u know! The 3d work counts here and only that…and i agree with KoryH , the way your geometry is blocking out is interesting… :wip: …we are waiting :slight_smile: