Grand Space Opera 3D Entry: Rémi Bastier


#21

No the city is in a valley, but it has multiples levels… hum, when it will be finished of course
:scream: I’m so late !


#22

not a final version I hope that I could do better texture, if I have time !


#23

The airship bomber with its heavy armoured pod.


#24

A building of the city with its service lifts outside.


#25

I’ve added a landing plateform on the top of the building for the airfighters.


#26

great progress, I hope you will finish on time. You should add some dirt to the building to break the similarity of the walls, but it can be quickly done in post.


#27

Thanks for your support and advices arturro !:slight_smile:
I will do my best to finish the 3d part to have time for post-effects and compositing:bounce:


#28

Continuing the city construction …


#29

Lightning test for the main light sources.


#30

fog and lens flare just for testing,
they will be made in post effects


#31

Hey Remi,

I like the image so far, one thing you could do in post maybe is darken the top of the sky a bit more.I like the looks of the city .Good job.
Mike


#32

:sad: I’m out !
I tried to engage my hyperspace generator but it is no use !
I haven’t finished rendering of the foreground and can’t start the others. :banghead:
to bad for the challenge, But I will finish it !
I’ve liked the atmosphere on this site, it’s really cool and there is a lot of really nice people.:thumbsup:
Thanks.


#33

the challenge has not ended yesterday !
So i’m back !
here is the foreground of my composition.


#34

good to see you back! you have a nice couple of hours and you will join the creazy dudes who finished! I’m with you! yesterday and I was on a highest turbo speed and finished just before the first deadline, you will do it until the new deadline!


#35

Thanks for your encouragements !
I’ve engaged my hyperspeed module to complete my job until the deadline !
:bounce:


#36

Tada !
Rendering of the city.


#37

mountains surrounding the city


#38

I will probably add some ships in the background and foreground.
and adjust lightning


#39

The planet in the background, its red clouds let’s think that it has been annihilated in a previous battle.


#40

I have added a “diffuse” on each layer and corrected brightness and contrast.