Grand Space Opera 3D Entry: Rafa Parrilla


#21

I believe that it has won dramatic character, with the new design and that of the ripples seems me a success. Some suggestion?.

A greeting.


#22

Cool so far!

A big bang in outer space. Lookin’ forward to see how it progresses.

Stefano


#23

realy cool! i think you could also illuminate the ship with random tiny lights coming from inside of it :slight_smile:


#24

yes at the moment I am worried for the positions and the designs of the ships but thank you by the suggestions, I will need them and a lot for to shade and to illuminate.

Thank you


#25

very cool :thumbsup:


#26

Very nice, although wouldn’t a moon fracture too, not just ripple? Maybe a few large cracks could add to the effect.


#27

very cool… wut software u using?


#28

The soft is maya…


#29

yes he already has some I think to add particles effect and clouds too, but the intention was that the impact was very slow. As if the collision took place when the ship brakes.

Thanks.


#30

this and a really cool camera angle and it’ll look gorgeous :slight_smile: :bounce: waiting for more :scream:


#31

Nice work. I like the overall composition, but I think I would like to see a dissipating atmosphere on the planet. It might add just another degree of massiveness to the scene so that the audience realizes that this is planet and not a barren moon. Although, if it’s intended to be a moon then I think it’s fine.


#32

Maybe you should add some dust near the collision place
and a little atmosphere would be fine as for me…

See this one:


#33

nice idea, I think its full of action and epic feeling, also the models looks very good, keep updating!


#34

Thank you for the advices.

I haven´t time to dedicate to this. And that helps me.


#35

That is what I call a crash:twisted: But seriously, it looks great, the mood is wonderful. But I would light it up a litle bit. It seems to dark to me, and the detalis are hardly seen. But of course I wouldn’t use white light to make it brighter, only red/orange/firey and maby a litle blue from the left. Good work so far:thumbsup:


#36

hohoh… already light !
immpressive scene… !


#37

You are right, the darkness hinders the scene reading. Í will try to change the light.

Without lights white ,… ok nice idea. :thumbsup:

Thank you.
I´m to leave the work to have but time ( boss only is a joke.) :twisted:


#38

huge scene qnd great collision effect:thumbsup: , do you use the shatter effects or do you model each fragmented pieces ?

I definitely want to see more, great start again !


#39

Great collision!

Are there going to be some other objects in the scene? I see that collision as a part of background and there are other ships around observing that emergency situation and may be some characters emotions on foreground.

Keep it up! Waiting to see more!


#40

do you use the shatter effects or do you model each fragmented pieces ?

At the moment little poligonals pieces. but I thinking about the xplosions maybe I can to change it for particles…
I not sure…