hey everyone…
me not hurrying things up …i’ll start working on the 3d stuff now.
i might do the creature rider again with details …he’s glass cover will slide into his body to reveal his tiny face with some sensors popping out from beside…
hey everyone…
me not hurrying things up …i’ll start working on the 3d stuff now.
i might do the creature rider again with details …he’s glass cover will slide into his body to reveal his tiny face with some sensors popping out from beside…
this is what i did today,i still have to add small details at the tail end for the exhaust and i’ll use displacement for other details…
pinnamraj, what a great style!!
You´re a monster maker, you should work on monsters inc 2 
The modeling is very well done.
The dog in the scene is funny, ehehe… ![]()
Prudhvi,
nice model there… i like ur “creature” like characters… KEEP UP the good job.
came across this ghost shaders for XSI > may be useful for anyone…
:Shader 1 : Xray shader included
: shader 2 : electron microscope shader
: shader 3 : ghost shader
: shader 4 :another ghost shader
: Wax Shader : May be this can be used to simulate ur SSS
will try and post more links so this can help people someway, if it does…
prudhvi, where do you draw ur inspiration from ? any references ?
Cheers, Keeep Em Kominng !!
Hey Prudhvi,
EEIIRRY man, they look cute but i guess u’ll grow them scary ??
Best of luck… dude…
hey, thanx for sharing ur MAKING OF cute creatures… looks good…
keep it coming !!!
cheers,
hmm that’s interesting, hehe, i always keep doing mechanical stuff, and sometimes the techinques for organic stuff are really interesting, thanks for sharing! and of course, interesting creature and style… good luck!
that bio-mechanical ship may be one of the most original tkaes on a spaceship I have seen in awhile… I really like the idea of the algea growing on it as it enters an atmosphere… Also I really like the humanoid creature you are working on. You might want to think out your composition a little better before you final render… keep it up man!
yup
ive benn looking into it…working on different compositions and defnitely i’ll be using a different one for my final render.
thank uu…