Grand Space Opera 3D Entry: piotrek marczak


#8

I’ve added some stuff like bag, backpacks. I’m still not satisfied how his clothes look like, so there will be more changes. When I finish modelling this guy I’ll post some concepts of spaceships.


#9

such a nice models already! keep up the good work!
I really like the compositon, humanoids in front, ships in the back… make those brave soldiers look like the men of steal, you know, heroes that have seen whole universe and now have come to this new home!!


#10

Really good modelling :eek:


#11

Didn’t have much free time lately.
Just a simple shader test.

cheers,
leon


#12

I love the last render. I can see that this is going to look really nice once finished! There are a few things that stick out in the last render, one is the neck which looks twisted, and two is the reflection on the visor. Is that trees?

Nice work though! I’m sure the final result is gonna rock!


#13

simply wonderful…i like the colors and the added details around the joints in the suit…the visor looks mechanically sound but the neck does look a little odd like chadtheartist stated

keep it up i want to see more:bounce:


#14

Yes neck is twisted because of my ‘ultrafast’ rig :wink: Chad: Yep, trees. There is a texture of forest as environment (for reflection) just to test glass shader. Scene lighted with 1 area and 2 spot lights.


#15

very cool… you work really fast… models look great

what app are u using?


#16

very nice piotrek. What did you use to render the last shot?


#17

You are fast! really nice work!! very clean, it´s like a flash gordon style ! Good luck!


#18

thanks :slight_smile: I’m using 3ds max and splutterfish Brazil to render.


#19

Great modeling -two thumbs up.

I have some doubts about overal conception- it seems to be a bit like all these american heroic movie posters. It’s nothing wrong (in fact it might be an advantage considering how iconic that type of composition became) but I’d say it’s a pity to waste such a good models for a passe composition.


#20

The pilot looks great. I too think that finding good composition in 3d space is easier than on paper. looking good.


#21

Your work really looks great! Good luck!
Jorge


#22

The model looks great, I love the style. The pose with the ships behind them reminds me of an action figure commercial. I love it.

Good luck!

-Bret


#23

Cool character, the shaders and lighting add SO much to the image. Can’t wait to see the rest.


#24

Looks cool,and quickly done.:thumbsup:


#25

Haven’t done much since last update, I’ve modelled few heads and painted simple textures.
Foreground will consist of 4-5 people. No guns, no armor or other military stuff.

As you can see there is alot to do, especialy with neck and hand anatomy.But this can wait, now I want to start modelling what’s in background: spaceships.

I am thinking also about giant flying platform in the centre of camera, something like cylindrical-shaped space parking lot.


#26

Yeah, man, yeah! That looks sooooo epic. Great camera angle.

The three men look a little stiff, like they have boards going up their backs. The female looks natural. Maybe play with the shoulder to hip angles a little. Try to show where their weight is, maybe exxagerate it a bit.

The man putting his hand on the woman’s shoulder is great and the woman’s hands look good. The guy with the clenched fist looks like a little tough guy, he has some character. I don’t know what the deal is with the guy next to him. I do think you did a good thing making him doing something different than the others, but maybe something even more different would be good. Folded arms, arms behind his back or maybe clasping one hand with the other in front.

Anyway, sorry to try and make you work on these guys when you are anxious to get to the space ship models. :slight_smile:

bear in mind that I really love this, overall. My crits seem bigger than my praise, but actually they are not.

-Bret


#27

Its ok, Thanks for constructive crits ! I’m sure it will help me in creating better final image.