Somre real nice models you got - and your concept is promising too - good luck!
So, this is a test render of a bur without textures on it now. Bur has a
skin shader and rendered with the help of GI and HDRI. I guess it seems very clean and I am going to add scratches and some dirt…work is going on
And at last I am able to show you the main point in the scene (its a work material)- an energy
that was hidden for many years…and it
has a new breath now. You will see what will happen later…
Excellent work… concept modeling and texture are great… and the water FX is very very cool!!! … keep going!!
This is an archeologyst.
Characters wont be wery high poly as they will be too small. It is low mesh
Very nice i like them all the modelling the concept texturing very good job so far
cant wait to see whats next:bounce:
I did not understand your concept! But the details are excellent! Congratulations!
Very nice for the low poly guys! And the cloth shader is very good:thumbsup: only the skin should be more “wet” and less plastic. I’m waiting for next updates
Hey great concept, it provides lots of possibility. One more thing you may want to add to the scene are water pumps to clean out the bottom of the hole, like they use in building construction where the excavation is below the water table.
Good luck in the contest, great job so far.
Thanks everyone for your comments!
Soapy: the idea about water pumps looks great!!!
Well, I dicided to render and compose
the scene to understand some things.
I have found many problems with masses
and lights and feelings.
And a very interesting part of work will come soon - a new life, there will
much green and fresh leaves and grass
and some alien plants…