Grand Space Opera 3D Entry: Michael Ward


#5

Take that office firewall! :stuck_out_tongue:

OK, most of these are just little doodles i made during smoko and at lunchtime. Went over them with a ballpoint and hijacked the office scanner for 10 minutes, and here they are :wink:

EDIT: Removed the images for bandwidth reasons :wink:


#6

hey, what’s going on man, your off to a nice start, can’t wait to see more.


#7

looking good :thumbsup:!

ps: i really really like the words “smoko” and “thermonuclear” :stuck_out_tongue:


#8

MickW
Welcome a board mate!
Nice storyline you have there Michael.
Indeed its ahuge scale scene youll gonne build with this concept.
Im curious about the entire concept scene. Pretty good ship sketch, especially for using as a background. It seems you have a lot of details there. And with two huge fleets near the Fortress youll have also a huge polycount scene. Curious how you`ll manage that.
Keep it up! :thumbsup:


#9

Hey thanks for the comments! :smiley:

rashaverak: “smoko” is slang :wink: basicly a short break for a hot drink and a cigarrette - i myself dont smoke, but i take advantage of the gap :wink:

PROctavian: Probably going to have to render stuff out as layers and comp it together later - probably melt my CPU otherwise :wink:

The scanner here at work is bust ATM, so it might be a few days before my new sketches get to be seen…


#10

Well, still no scanner…

Started modelling though, based on one of those sketches i posted earlier. They’re pretty simple - mostly just shape concepts.

First, a heavy cruiser sized ship:

And then an interceptor based on the same design:


#11

Great start bud.

Looking forward to seeing more of it.


#12

Good luck mick !

lightwave or modo on this ?


#13

Interesting concept, my friend :slight_smile:

Looking forward to seeing how this develops… guess this means Das Prinz is on hold even longer :stuck_out_tongue: hehe


#14

looks like a great start very detailed… … oh and good luck man =)


#15

Hey guys, been pretty quiet this last week - but not to worry. :wink:

Check back tomorrow, i got a lot done over the weekend :slight_smile:


#16

detailed concepts, and models, good job.
great stuff to start with :thumbsup:

mind you, if these are entry concepts I believe you need to enter them through the challenge entry page where it says “submit entry” and not as attachments on the forum.

good luck :slight_smile:


#17


No real textures, just some small proceedurals on bump and diff channels. The overall shape
is done, around 30,000 polys.


#18

Please delete


#19


Those glows have been done with a neat little plugin for Lightwave called Hyperglow - cheap and effective :wink:
Yeah, modelling in modo, surfaces and rendering in Lightwave.


#20

This is the equivalent of a sketch - the scanner here is still busted and theres currently no plans to get it repaired. Therefore - a 3D sketch


#21

wicked detail man


#22

Cheers Tyler.

OK, next up is a proper model of the ship i posted just before…


#23

great model that you have to this ships, and the efect in the turbines is nice


#24

cool designs! how many diffrent spaceships will u put in your scene ?