Grand Space Opera 3D Entry: Julien Daulte


#221

sad picture… but I like the emotions behind it.

I think the grass si lighten too much, some red light from the fire on it would break the monotony of it. I also think that there should be more orange and white/yellow colors in the burning house.


#222

I once again agree with arturro, damn you got taste man… :wink: anyway, adding some lighting effects would really help at this point. I can only imagine what you have planned for post FX! Keep at it!


#223

That away Julien…Real nice to see you will finish this.As it should be.It deserves it.You have done a real nice job here,and it will be a very nice feather in your cap to get this done as you set out to do all those months ago (# months :wink: )…Nice job here,and I look forward to the last step now…Good luck,and all the best…:arteest: :arteest:


#224

Lemog and Anders … TY…

Arturro yep sad… but I’m really happy about this comment becasue the emotions are visible in my work… thanks for your comments… I take notice of it. About fire I’m now already adding some smoke and more fire efx… About grass, well yep I really to much enlightd my render and the grass is really too much enlighted…

||) |V| |^| TY man…

Vituoso is always a pleasure to have your support, good luck for you too…

Actually I added some fx on my images but I notice that the render time increase really a lot… hope to post something today… I really run to do all my possible to finish it…

:wip: back to work

jdd


#225

Hre the details of smoke and fire, and my fina lighting… I didn’t post so much examples of lights, but along all my wip you see that I tested really differents settings and so on.

Probably a post-work to increase some contrast in the image it will be done later.

jdd


#226

Here the grass that I will add later…

jdd


#227

hey mate…we must hurry cos time is almost done!

your composition is going nice…i hope u can fix your lights soon…theres always a chance to improve the imge at post…so i think is going to be great at the end…keep:wip:cya soon…ill be watchig your next steps


#228

Hurry up for the last touches Julien… that will be great… don’t rest now… à fond l’ami :scream:


#229

tu l’as dis l’ami… à fond la caisse… dans ma benz benz benz :scream: !!!

Rattle thanks mate for your kindness and support

Actually I render the final image… probably took 6 hrs or more… so then I can work on all pstfx…

:beer: … go to work :wip:

jdd


#230

During the render of my final image here some print screen of the meshes of all the work…


#231

Here you can see all the partices used with pyrocluster to create the smoke and fire fx
Again particles was used to generate all Rapidofly in the sky…

jdd


#232

owwww very complicated scene…nice job :thumbsup:


#233

And here the render at the final dim… go to wok for all fx, pstfx and compo… jdd


#234

hey thanks visualact

go to :wip: work :arteest: … tic toc tic toc

jdd


#235

jddog and u are almost there! yeah
this pic reminds me of sad times in belgrade :frowning: … 1999 bombs falling all over the Belgrade ! :frowning:


#236

Hi, Ok, cool, I could suggest you perhaps finding a source of
light in your image which would bring life, in the sky, good courage
for the end.


#237

Hi Tranchefeux… yes tu as raison, yep you got right… just I had to create it using contrast fx in the postwork session. I had to made this als pfx becasue I had some trouble with the clouds panel. If I generate a enlightment too strong some minor problem appear in some alpha map…

hee courage à toi aussi ! All the best man and a big greetings à la ville de Ripas :wink:

jdd


#238

very realistic pic, great work, continued as it and good luck for the end


#239

Here the contrasted and highlighted sky (levels and curves in photoshop)

jdd


#240

When I saw last posted image I decided to increase the contrast on buildings area and made it a little bit darker…

jdd