Grand Space Opera 3D Entry: Jorge Lescale Muciño


#341

Virtuoso…

Hey friend…heres an other little update for u!..thanx man

Ionized…

friend is really good to cya here…im happy to read some words from u! thanx

DimitrisLiatsos…

s :thumbsup::thumbsup::thumbsup:…sssssnake bit that guy …so he died happy :slight_smile:

lol…yeah

KennyM…

thanx a lot for your words…:love:


#342

Well, sunset idea is great… but… the characters won’t be lighten enough to see how perfect they are:) Maybe some bonfires going out around them?


#343

your scene looks great! Hope u manage to solve all those lighting puzzles! maybe some haze and clouds + really reddish sunset? :bounce:


#344

I like the “depth”…The scale and scope are very nice.But the depth I get from this angle is just looking great Jorge…Thats a very nice set up and angle.This will work great when you get all those great models into this as one…nice angle and great depth with just the right amount of scale and scope…along with these fine models this will be,“Is” a great entry…Jorge the rattlesnake “Strikes again”…:buttrock: :buttrock:


#345

It’s coming along really nicely now, I think you could really enhance the mood you’re trying to achieve by bringing the camera down a bit, make the composition really dramatic! But it’s just a suggestion!

Cheers
:buttrock:


#346

welll just an other rendering test…is not a high quality render…cos it still needs some depth of field, and render my elements with the high quality textures…also i will add more ships and maybe other elements…and of course some effects…particles…smoke and so on…but this gives pretty much the idea i have in mind…fell free to crit


#347

arturro… thanx for comments and ideas…i will consider some for next steps

taavi… i like the redish sunset idea…i will make some testing

Virtuoso…thanx for your comments…my moral always get high after reading some nice words from such a great artist and friend like u…thanx

keetmun…hmm…interesting advice friend…i will try that…thanx!


#348

I like your composition sssnake…the one i would also do though …is to get closer to the clan warriors on the right …in this way u show the characters more and also u show wider the background…just a thought though…i like your work man :thumbsup: :thumbsup: :bounce: :bounce:


#349

Dimi…

oh yes…nice idea friend! thanx…ill do that… thanx for support:)


#350

Jorge…I think the overall package has come out just wonderfully…A full scope and scale,with a very nice feeling of depth…the far off in the distance feel is there,as well as a full scale scene with lots of models from vessels to characters…Alot done here,and done with quality…:thumbsup:

I like the layout too,it’s balance is well placed and organised.Not crowded,not too spacious with nothing to look upon…Not over done,but just a nice balance…Plus the individual models are all top notch,and together they are just great…

By the way have you played with some forced perspective angles? I would quess you have…I think you can get those warriors closer to the camera,or viewers eyes pretty easy with a strong forced perspective view or angle…But than again with such a large high rez final for judging many of the smaller elements shown now will become quite visible anyways…So with your nice higher level models this will work out just great for you…:thumbsup:

Ok,looking great Jorge,I am happy to see and say,you deserve a great outcome,with passion and talent such as you have it’s wonderful to see…Almost there Jorge…Just some more tweaks,post effects I assume and you are there sitting pretty at the finishline…See you soon,and keep it in the fastlane Jorge the rattlesnake…Cool and impressive update for sure…:buttrock:


#351

great comp coming along dude

I think the shadows could be a bit brighter…

I like how the ships are arranged… very cool… great sense of action. Are u going to add motion blur?


#352

Hi Jorge, very fantastic, mate:thumbsup: Compo looks great, man!

…and I think your amazing chars should be a little more in the foreground …they are too good to not see them in detail (or at least one)…Could be a gret focus…Anyway, great progress, mate - you’re just in time, hmm? Super!!! :bounce:

Let the space flow around u…best wishes, my friend…and have fun!:applause:


#353

• Good Job Jorge! I love how light comes to your buildings, but your warriors are in the shade, maybe if you bring them to the first plane…

• Try an horizon in the sky or a light behind the far city, the sky would be better in a yellow-sepia tone, there is a strange contrast, maybe not so dark :thumbsup:

• The overall is super cool as I xpected from you pal! keep going, the details i told u are minor things, the other things can be made in post editing :slight_smile:


#354

The audiance is waiting…For more my cool snake buddy…:cool: :cool:


#355

just one more waiting for more…perhaps bring all of these elemnts closer together in the scen…break them up with some fog layers, ect and make it almost like a portrait or , dare i say “movie Poster” :argh: …it may help get rid of some of the dead zones in the compo…

just a thought man…I have always enjoyed your work and consider you a friend… :thumbsup:


#356

just pop up to say thanx for the support friends!!

Virtuoso>

Hey mate…im doing some changes and thinking is your word…maybe im going to add some more elements to the ground …but i dont want to saturate too much the image …so ill need your srtistic eye on my next update…hopelyy later tonight…renders are taking more time than i estimated:shrug:…thanx for your great support!

Versiden>

thanx for the words…im going to make some adjustments to the ships on the compo …but im happy u like it!

Saschi0815>

thanx a lot for the good wishes:love:…ill be moving closer to the camera my characters in the followin steps…

Climax>

Gracias! hare lo posible por acercar y hacer mas claros a los guerreros para que se vean mejor…tu sabes que aprecio mucho tus sugerencias y hare lo posible por seguirlas…eres un gran artista y amigo!:wise:

essencedesign>

oh nice ideas man…but youre saying to change my compo vertical format?
or just adjust the size and make less wider?
ill be waiting your answer…thanx a lot dude!


#357

other compo test…now the warriors are closer …please tell me your thinking …thanx…

thank u moscarniz for the support!


#358

Yes.yes.Yes…This works.was I right or what?:wink: :cool:

This works Jorge,it works just right…:buttrock:

Looks like you played with the old forced perspective something extra right?There are such advantages with it…

well this is just the right tweak,and just what I had hoped to see since your last update,now these warriors get there justice,as they are up-front and center where they belong…Real nice jorge,great update,hard work pays off as you just proved again…One of my favorites as always…Keep it coming,you are really right at the finishline Jorge the rattlesnake…great update…:buttrock: :arteest:


#359

yes mate i made some tweaking to the camera and bring warriors to front…
so no more to say ill contunue with this one…thanks friend!:thumbsup:


#360

• It loooooks even better, doesn’t it!!?? :bounce: :thumbsup:

• Waiting to see it complete!! :bounce: May the force be by your side these “Last Days” :beer: