The story-concept has a homeworld feeling behind it, after all that was what you where doing most of the time in multiplayer, to take out your enemy’s resource-harvesters and controllers. No resources means no production and development, resulting in becomming a sitting duck. It would not be the first time that my fleet was shot from under my butt because i had no resources left the build more ships.
But the fighter itself does not even come close to the homeworld feeling, especially not like the Kushan-fighters from the first homeworld game.
And if there is one thing that is inspirational from Homeworld than it must be that Space can be a very colorfull place.