Grand Space Opera 3D Entry: Jeremy J Hampton


#401

i did check ur thread earlier and didint feel qualified to comment :buttrock:! ur stuff totaly rocks!:applause:

yup its two weeks now arrgh :argh: . thats the expression !!!:slight_smile:


#402

Thanks guys…your support means more than I can say…that is just what I am goin to do Ace…well…we’ll see…I may end up painting a whole new matt but that of course will depend on time…rendering right now another test with my Lighting rigg in place…so another stepping stone…heheh


#403

Keep it up mate …and don’t rush it …u do have 2 more weeks u know …so relax and think what u want to do first as priority…just dropped to give some courage! :bounce::slight_smile:


#404

Dimitris…Cheers to that advice:thumbsup:


#405

…just some progress work on the lighing…like I said one of many tests…any crits woruld be welcome…also did some refining on the textures for the ground …grass and rocks…and added some grass…much to do still…but lots of time to do it…hehehhe


#406

I wanted to share this one woth you to…although I have not yet render tested him…the wagon will be full of Ta`gag…hanging off this way and that…)))


#407

…))))

looking back at the last render test of the scene…I feel that the colors are to Un saturated…I will tend to that…WIP righT…)))


#408

Incredible organic modelling, this is very individual cool style you got! :thumbsup:

-Tuomas

MY FINISHED GSO


#409

[left]Have been following this entry for a while. Just wanted to pop in and say that it looks great so far :slight_smile: Keep up the good work :thumbsup: Looking forward to seeing the end product :slight_smile:
[/left]


#410

it looks great man keep it up I want to see the final image :stuck_out_tongue_winking_eye: Good Luck


#411

hey man…i love all details you always make…seems like you are having lots of fun…is great to follow your wips!:thumbsup:


#412

Love that Blazta’ on that wagon , Splendid!!:buttrock:


#413

amazing progress while I was apsent. Great work! make this wagon more brutal. Maybe some spikes on the wheels, like in ancient chairots.


#414

A more final aproach to the lighting…good balances of ambient and bright …any comments so far …I really want to be done with the lighitn rig …urggg…


#415

Hey Jeremy,
This looks great overall, excellent . THe image is coming together nicely.:thumbsup:
Mike


#416

looking good. I only thin kthat the colors are too agressive. I mean to bright and with too big saturation. Note that the sky is cloudy, so the lighting should be a little bit darker and perhaps a little bit more blue, but without some tests we won’t find out:) and tests are time consuming, so if you’re satisfied then ok:) I’m with ya!


#417

Yes… I think too that the color are a bit too hard… too much contrast… it misses especially a dominant color, which would be brought by the environment, but that can be without problem unified in photoshop when all pieces are rendered. Easier still if you make separate renders.


#418

Looking good man, very nice work. :slight_smile:


#419

the render still looks very grainy, lot of noise…and gray too


#420

I’m trying out some more set ups with the lighiting today…It’s difficult to get a soft render out of Lightwave without losing details…but I will keep trying,and I will try and bring in a dominant color aswell…

…I think also that I might lose this background…but we’ll see what happens… :banghead: :cry: :banghead: