A Perspective smoothed image from GUndak Ship
Grand Space Opera 3D Entry: Iná Leite Duarte
Very good work Iná. I love the concept of the spaceships and the soldier.
Muito bom. Parabéns. Só achei a cor do soldado humano muito escura. Não sei como serão as cores do enimigo, mas essas me parecem mais para vilão. Para um povo pacifico, até que ele estaria muito mal encarado e intimidador. Nenhum problema quanto a isso, mas pela historia eu imaginei os humanos mais frageis …
I know i am off this last days. Sorry, but the soldier it´s being modeled. Sonn, maybe today yet i´ll post some pieces, ok?
Any ideas and critiques will be good to make a better work.
Kisses .
Here are some pictures of the soldier modelling process, i am using the cube modelling technique and i am respecting the edges loops as much as i can, and i am modelling just 1 part of the model to after mirroring it and apply a smooth. I am not using the CPS anymore cause the subdivision surface give a very smoothed mesh, and i don´t want it. Here are the images.
It’s nice to hear a pretty lady like you say the words “Edge loops”…It’s a first for me…
They are looking very clean,and well rounded......You are showing a very nice step by step progression.....from your sketch to these models you are coming along very nicely.........Clean modeling and I think you are on a very nice road/direction.......Keep at it strong Ina' Leite..........Looking very nice.............:arteest:

Thank you virtuoso. It´s so good seeing my work it´s getting better day by day. It´s very noce too to have your ideda about my Loops. I try to make it as clean and well as i can like i said.
I am trying to put here not just images, but i am trying to make a real making off of this work.
People can see what is really happening.
Nice to hear from you so good words. And thanks for the pretty lsy too!
Come back always, i´ll try to update as soon as i can.
Kisses to all guys!![]()
Hi Iná…
Great work!!good to see good works come from our land…keep the good Job!
abrçs
Hello Juliano, good to see you here, hope you really enjoy my work.
Really good to see good work from Brazil, and from Belo Horizonte, waw,better and better too! Right?

I am trtying to do the best i can, with my low time…:sad:
But well, hope everything get better and i can make a job that can send our country to a good mind palce in exchange countries.
Kisses and thank you.:love:
Kisses to all guys!
Really??? Ok, when starts the next plane from munich, I’m in hurry now:D
Kisses from such a nice lady - which man can resist here,hmmm?
ok, now to the business: very good progress,Iná:thumbsup: It’s coming along very nice!
Can’t await to see it textured and placed in the overall scene…
Do it like that, Iná - it’ll be great…
Kisses from the cold germany (I’m really envious about your sunny weather, aaaarhh)
Thanks Saschi0815, too for the nice lady.:love:
Well, i am trying the best i can in my pieces of time…
Thanks again.
Hello my so sweet guys and friends. I am finishing the hand modeling, and soon i´ll post here the passes and technique.
I am starting to test some textures too, i´ll post the teste here too, but in spheres for a while, so´when i decided the correct way i´ll apply it to the models and…
tcham! the final scene is still finished in the sketch and the Gundak too. I´ll post maybe today, cause i am really busy here, but i´ll trry to make it out of my work time.
Kisses and thank you for all.:bounce:
This is my Arraya Ship. The Human Ship.
Well, it uses just procedural textures, a very simple hierarquy.
Nothing special to say, the fire i made in separated polygon pieces with a transparency and glow. The tail is separated too, just parented to the ship, and controle by dynamic curve for the ship movements to be easier to set up.
Well thats it. See you soon with Gundak Boy.









