Dutchman,Squibbit,nicky,Cre8,shotta,||) |V| |^|: thanks for the support, and happy holidays for all!!
Grand Space Opera 3D Entry: Gerardo Damian Barbero
texturing the city, in this image the texture of the city is not very visible,I am going to add a more big render in this days, i still working in the texture of the top building, and i have to update the right mountain,i hope to begin modeling the ships tomorrow, i plan to put the ships leaving the city and going to the enemy ship. still much work !!
Wow, I simply love your work here!
You’ve done a great job modelling and texturing those buildings, and the athmosphere is really moody =)
Keep it up!
Really good scene.
Do you plan to add something more to present “pivotal point in galactic civilisation”?
But it is already in a condition to get “published” in a magazine like “expose” or else.
Hellsp4wn,Divaise: thanks for its words!!:bounce:
kuzgunoglu: thanks, for now i plan to add many ships leaving the city, to add more drama to the scene, tonight i start to modeling this.
have a happy new year!!
ship modeling and texturing, now i am going to put this ship in the composition and to see that it happens more views soon.
I can’t agree more with Kragh here, you really are going to win something! I’ll make sure of that! (With my vote of course!) Have a Happy New Year!:buttrock:
2 views of the modeling, i am working in the texture of the character, still need some modifications in the head, i put the composition more late to see all the elements together.
Great progress! You did a nice job when I was apsent. I only don’t like his boots. They seem too flat and too wide.
Nice rendering test… did you thought about to putting something on the top of his helmet?
A decorative thing will be great… now the top looks a little empty :curious:
Keep up the grand art
arturro: I am going to modify them, thanks for the crit!!
Nomad: yes, i am working on this!! thanks:)
hi there, I would try to make it longer. now it looks too much like a helmet from the side. But the design is great, and what is importand, it’s similar to the rest. great job!
Hmm…arturro has a bit of a point, looks a bit like a helmet. But since you’re already in the texturing phase, you might get away with just scaling it a bit. Somewhat unprofessional yes, but it might work. Really depends on where the ship will be seen, ya?
Cheers mate
:buttrock:
Nice head armor, it look kind of fallout style, i like it much, those elipse shape eyes