Grand Space Opera 3D Entry: Dimitris Liatsos


#381

Wow,

Very impressive work. I love the sparrows, really scary ships. What an incredible amount of detail in all of your models. 

  Keep it coming.

   Russel

#382

Grana Lander Battleship with Closed Bays…wire views of what seems to be final on this model.


#383

Grana Lander Battleship - Model Render.

I think i finished the closed Bay doors model…at least until the assebly of all models coming together in a scene…

Hope u like it.


#384

wooooaaaaw… hey really great and more Dimitris !!! :applause:
jdd


#385

Go go go go !

Great work but hurry up !

Youve got the bridge (w/ towers) to make!
Still here?

Get back to work !
(kai meta na kaneis kana mpeg yiati ton vlepo ton Yacoob na feygei)


#386

Thanks guys…lol…i am working as fast as i can man!!!..lol it’s too many modeling involved and don’t forget the particle systems that have to be made …weeeeee…:banghead: :banghead:


#387

Oeh… Doesnt this amount of details drive U mad? Actually the overall concept of your design is somehow similar to Star Wars . If not to say even better :slight_smile:
:applause:


#388

Impresive ! Good concept and great modelling .
The detail on those models is awsome . Can’t wait to see what follows .


My thred : http://www.cgtalk.com/showthread.php?threadid=179394


#389

Have u seen the bill from my Shrink Doctor?..lol :slight_smile:


#390

to cool! very clever design, it looks a bit like a character in the front view which I like alot!

do you plan to add some nuts or bubbles to the scene? maybe after the challenge, you could add that nut in your avatar to the scene?


#391

your designs to this point are right on track i think… i am not sure i agree with the folks who want to add more bolts to the pod. i think what may look better is if you add some basic panelling during the texture phase, but the design as it is now is sleek, and bolts will make it look perhaps a little lower technology than it is now. thats just my two cents worth.


#392

wooha:eek: mr dimitris my respects your desings are getting superb, congratulations! :thumbsup: keep the good work pal


#393

very neat and fast! keep up… while we watch…hmmm … i wonder how’r you going to texture all that…anyway i trust you.:buttrock:


#394

thats great dimitri! very good attention to detail, i am amazed at your level of realism :eek: do you use any references for those?


#395

@ fellah …thanks man…hmmm u gave me an idea …let me get back to this when i start making the towers…lol :thumbsup:

@ stork … i think u are maybe right…but mainly there is also the issue of putting all these together…a lot of detail can also come from texturing . :thumbsup: :bounce:

@ Bernardo D …heyyy how are u…man …judging from what U did in the last challenge …this is a compliment…thank u friend …i really hope i will not dissapoint u with final image… :slight_smile:

@ uwill …thanks…hehehe…don’t worry about texturing …i have all figured it out…i just have to keep a specific time - table i have in my mind …i just hope that something won’t destroy it ( 3rd Merphy Law) …lol :wip:

@ tzktime …thank u …level of realism?..not at all ijust am trying to put myself in a view of seeing how would everything look in a story like this…just that…references?..mostly logic( :argh: ) thoughts …or simlpy an effort to visualize the moment i am trying to recreate… :wip: :deal: :wip:


#396

:eek: :bounce: :love: Wish I could do 3D…lol


#397

i only envy u because u have a computer that is easily 100X better than mine

if i where to model with that many polys i would either die of old age or only get 1 door done
lol

cool work
cant wait for final
textures…:thumbsup:


#398

hey dimitris

fantastic stuff,amazing modeling and designs


#399

:eek: :applause: that’s great modeling… detail is 100% super cool :). Looks so real… I can’t imagine the textures… with a nice bump map this will become just as real :slight_smile:


#400

Really nice Dim ! The modeling is great ! seems a bit “round” to me :slight_smile: but nice design !