ppl… i am just here to tell u that … there is change in plan… going for diffrent background…something “blue” because i think this env is killing my scene… ! bye!
Grand Space Opera 3D Entry: Darko Markovic
Hey Darko, Excelent updates, outer of the lighting suggestion Azazel allready gave u, I have another observation: At that hight, wind blows like hell, maybe make some cylinder like walls, to give the scene a feel of safetyness, but if u change the background, maybe it won’t be necesary, it depends of the back
Hurry Up My friend 7 days left
yup Azazel’s advice is all good, I think you can keep those buildings you did before. I think you can put somewhere in the bg.
Cheers brother
:buttrock:
Well, it’s hard to say without the platform. I think that you can even try to mix them in photoshop. The first one, with the upper right clouds from the second one.
arturro… thnx very very much…
what can i say… just one answer… when i really need opinion just one answer…
Happy to see your update Markovicd.
Nice work!!
Perhaps it’s just me, but i think that the first background is nice, i like this little orange color.
It make the scene less cold… but it’s just my opinon.
You can for exemple, add some details on the background, another platform, or some structure merge in the sky… we can see just a little. :shrug:
Anyway, good update friend!!:buttrock:
I’m waiting for update!!!
hm… ok maybe i will come back to first background… and about detail… i am making buidlings… i mean they are over with modeling… now going to texture the,… but i think i will mostly have problem with light! because of that i am asking all this questions about light here
darko…This turned out real nice.What a nice effort you put into this.You moved forward in this area very well.Nice steps forward to getting to your ultimate goal…I would suggest the first background…
Anyways get your final touches done,and all the best to you.It’s great to see you finiah this,thats a very big step…Go go go darko…:arteest:
2 buildings for background… this is with modeling… i think that is enought detail… tommorow i will texture them
texturing buildings… now i have to go to school… i will finish this today… and then… all i need to do is
- explosion
- lights ( hope 3 days will be enough for this working 3-4 hours every day)
Like Virtuoso… go darko go !!! (hem mee too i need to speed up)… anyway … really cool work…
like better bckgrd 1…
jdd
nice updates my friend, I would only make the material metallic, with higher speculars, but the texture itself and models look good:thumbsup:
ok… here it is final composition … if anyone has any idea… what should i add to scene… now would be the best time to tell me…
and now going to draw background… and then we go with lights … and then explosion and it is over!
if u have any suggestion please tell me!
looks good, but there must be something inder the platfor as well. The building on th eright looks strange if it’s not seen under the platform, so maybe make it longer. You can aslo try to copy those buildings(connected like in some tests before) and paste vew of them in the distance with different angles. You can change their colors a bit in photoshop after rendering.
ok… here is the background… combined… so tell me how it looks and do u suggest that the background stays like this - ( sun would fall from back ) or should i draw sun to fall from front… ?
please time is short… need fast annswers