Grand Space Opera 3D Entry: Dan Filip Radu


#1

Dan Filip Radu has entered the Grand Space Opera 3D.

Challenge Page

Latest Update: Final Image: Final Image

OK, I finally decided upon the colour scheme and everything.
The contest made me do one of my best 3D works, and I would like to thank to CGTalk staff for that event !

Good luck !


#2

Hi,
I’m a little bit late :slight_smile:
but better later then never.

My idea beyond my sketch:

  • a now day city (with some futuristic tints) faces the attack of an unknown civilization.
  • the alien spaceship’s collide in 3 parts of the city.
  • the shockwaves creates rumble, dust, smoke, chaos and lack of electricity – no more lights

The city looks like a skyscrapers graveyard and the only lights are from the falic ships.

The image is historical!


#3

That’s a basic 3D / modeling / compositing test - very usefull to get the right balance between my elements.


#4

you are a brave soul…entering in at this point in the game…but you are already at work on a final image… :thumbsup: …that just goes to show that it is the ART that counts,!!


#5

I created a dome and I textured with a gradient to get the color of the sunset. Some colors from the gradient have procedural clouds.
The skyscrapers & alien crafts are made by basic polygon shapes.
I never work into the classical workflow modeling, then texturing, and then lighting. I do that because I believe the LIGHTING is the most important and texturing & modeling are strongly connected. Sometimes what you can do with modeling (time consuming) could be made by texturing and the opposite.


#6

That’s a close-up of the main crater and the rubble… I’ve spent about 3 hours with the textures in Photoshop and another 5 with the modelling and texturing.

Later I will add more “objects” (rubble, garbage). Later I plan to put some smoke & flames and to fake the caustics.


#7

I like the perspective, though it makes it a little difficult to see what’s going on. A little more detail in the ground will definetly help.


#8

Thanks for your feedback… I believe the lights I’m going to put there for the caustics simulation will do the job.


#9

As I said the best way to make sure everyting is going well and your final result will be precise without haveing last minute surprises is to go 2 steps forward - rendering + compositing at the final resolution.


#10

That’s just a detail from my whole scene… after I renderit 10~20 layers with buildings and smoke, I finally sit and relaxed in front of Photoshop and I start the color correction.

I’m happy with the result so far - I will work for the rest of the 7 hours.
I’m planning to change a little bit the textures that I’ve used for the spaceships.


#11

I’m playing with the lighting now and with all the layers… in compositing sometime I have to create fake shadows for the smoke, or light the whole thing with a fog of light…

Also I’m experimenting different types of color-corrections and contrasts for different areas of the image.


#12

OK, I finally decided upon the colour scheme and everything.
The contest made me do one of my best 3D works, and I would like to thank to CGTalk staff for that event !

Good luck !


#13

How come theres not much reply??? Anyway i think this piece rocks! I like it alot!! :thumbsup:


#14

Hello, Tzktime !
It will soon… I just finish it.
Thank you for your comment :slight_smile:

That contest and especially the theme give me the opportunity to express myself both artistic and technical.
I work as a motion-designer and sometimes as a compositor…


#15

Yes it was a challenge ! I think I consumed around 15 energy drinks in less then 72 hours :slight_smile: - on the other hand outside are -40C. Ones of the hardests and in the same time cooles days in my life.

I was working around 8~12 hours / day, I didn’t follow the classical workflow - modeling / texturing/ lighting/ rendereing etc… I ussualy go with all of them together to get a better view for the whole thing.


#16

Now this is a great entry! Perfect lighting which emphasizes the mood and the spirit of the picture. Good colors also. I wish you best and good luck! And see you on the next challenge of course!


#17

… an awesome picture! Good luck. :thumbsup: Claireabella


#18

Wow you was really fast and your image is really interesting, i love this city and the POV… :thumbsup:

jdd


#19

Hello Philipstudios, thank you for visiting my thread!
Good composition and POV too… maybe a bit too dark for me, but great job anyway.
Good luck.


#20

The best parts are the perspective and the lighting. The fact that you finished it in four days with such detail says a lot. Keep it up. See you on the flipside…