Grand Space Opera 3D Entry: Carlos Ribeiro


#21

The start of the hand im modeling in max and probally i will detail the hand in zbrush after :smiley: critcs and comments are welcome


#22

it is looking good so far, I would suggest making the finger nails more squarish towards the finger tips, and then on the part where the cuticle is I would jam that in a bit more and gove it a modelled in cuticle for extra realism, lying over the fingernail. also soften the creasing that is happeneing around the knuckle areas, they are looking to square.

okay that was a lot of stuff but please don’t take offense, I am just trying to help out, I think this will be a great piece when it is done.

good luck!


#23

A few technical critiques : the palm is rather flat, the middle section of each finger is too thin, and I suspect you’ll save yourself a lot of trouble later on if you leave the fine wrinkles & creases (like those on the knuckles) to bump mapping. And I agree w/ dshelton about the nails. It should look like they’re growing out of the nail, not sitting on top. It looks like you model your nails the same way I do - with two bevels? - so I think if you just play with the vertices of the nails themselves that should be a quick & easy fix.

Also, if this hand is going to be the focal point of your whole image, I suggest making the anatomy uber-defined, like something you might expect to see on a greek/roman sculpture. Or soft, pudgy and child-like, if you want to go that light-hearted route. Either way I think the structure/modelling of the hand itself should be enough to hold the viewer’s attention.

That’s a pretty good looking skin texture, btw.


#24

E véio…

Curti muito a mão.

Boa sorte pra vc no challenge e pra todos os brasucas.

Abraço.


#25

Very good progress.

FIcou legal a mão, mas se vc quer algo mais realistico, eu reveria a cuticula da unha … Mada bala, que tá ficando bão.


#26

Hey everybody! really thanks for all critics! i agree with all of them…here a update of the hand! i repeat this is A WIP I will change a lot of things in this hand yet.

thanks again!
i keep wating for more critics and coments!


#27

very nice, keep going…

obs: é cartoon ou realista ? existe alguns erros de proporção de fácil correção…


#28

Much better now , I like the hand .
show another angle please.


#29

I agree, another angle would be nice. I think the wrist maybe a little skinny. The right side where the hand and wrist connect looks strange. The hand looks like it has a big bump on it. Other than that it’s coming along nicely. Keep up the good work.


#30

here another update on the hand with some proportions fixed and other angle…the botton side of the hand will be more simple because this side will not be showed on the final composition.

thanks again!


#31

hei! your idea is very good! I tihnk that the hand and wrist connect looks strange,too:) . I think that you should try to widen the wirst a little more. maybe it´s work. It will be really nice work.:thumbsup:


#32

hey nice hand… i’m a little confused is that a human hand or a alien hand?.. best of luck buddy… c ya soon… :thumbsup:


#33

Great work Taba!


#34

nice hand- but it seems a little flat :hmm:
also the finger nails - bend them a little…


#35

po taba ta animal a mao e tbm a sua idéia! bem diferente!! manda ve meu veio!


#36

I like your hand model, very nice progress.
Keep going:thumbsup:


#37

Thanks everybody again for all comments! i have already fixed some problems in the hand but nothing big, soon I will post the hand. Today i started to make some displacement tests for the BG the buldings are just to illustrate… i will model the buldings in the front of the BG soon.

thanks again


#38

very nice Carlos…
keep going…:thumbsup:


#39

Opa show de bola brother …:bounce:
Very very nice !

Congrat
Rivan Henrique


#40

wow! :eek:

great, very very nice!

good luck!