Grand Space Opera 3D Entry: Artur Malczyk


#361

My pleasure man! thans for support!


#362

thank you very much Lemog! I didn’t realize a few things. It’s hard to udge your own picture when you know how you did it, and how much time was spend on it.
Now after almoust 5 hours of sleep(as usual durig this challegne:)) I start to make changes… hope to show something today for further critique:thumbsup:


#363

The scene looks very impressive as it is! Maybe that will trouble you when you start adding all those ships and conflicters around.
The distant planets have also different lighting setup than the front scene, another direction, and the shadows are little to soft on the planets, I think harder and darker shadow would work great. Apart from that same thoughts as the already mentioned critiques.
I think you’re really close to the end of this part of composition!! Little “tweaking” (personally I’m starting to afraid this word “tweak”…brrrrrr)

Keep it up mate!!

:wavey:


#364

yes, I like the scene, but I see a little depth problem, maybe because the textures´s size of background and that of first term, are similars. I dont know… Maybe details rocks in first view, variations of scale in depth… try.Congratulations is a great scene.


#365

Yes thw word “tweaking” slowly becomes my nightmare, especially “little tweaking”:slight_smile: usually litle tweaking means a nice few hours of hard work:shrug: but I think it’s worth it! Thanks for the comment and remarks!


#366

I have just thought that with this depth it will be hard to achiece eithout some objects in the scene… there is a disatnce fog, but as there is nothing between the camera and the mountains, the fog is hardly visible… thanks for your opinion!

And thanks once again for everyone for your critique, it really helped me… now we will se how much of it I will manage to correct… how many problems will I defeat…
It will be long days now… Let’s “background” combat begin:twisted: :buttrock:


#367

HHAHAAA!! I started this “little tweaking” with remodeling of the terrain… (basic changes with FDD box)… and I figured it out what was wrong! Two things disturbed the feeling of depth and sence of scale… one was a hillock on which the camera was placed… betwean it and the city was a big whole, or a valley… I made it to show more battle… to make it more visible, but it was a mistake as I saw when remodeling. The second, more importand thing was the one line of the mountains… all on the same level of depth… it’s nothing wrong, but with this scene, it completely crushed the feeling of depth! and behind it there were also lines of mountains… I will change that today and show you the results in the evening(time zone GMT+1:) )… now I must go to my classes on the university…

later will be time for atmosphere and stars and moons:twisted:


#368

maybe you are right, with this camera angle it might have corrupted the depth and scale. I’m looking forward to seeing the tests. Could you also show the wire frame of the terrain? I think it could be helpful for me…


#369

Nice work mate!, I agree with some of the artist here when they said there is a problem with depth. I will suggest re-adjusting your camera angle, maybe lower closer to the terrain. also add variety of stones in the battlefield, cracks and “crums”

I see that you can add some sort of Rocky Mountain BG, maybe paint it in the matte or something. If this is a arid land, like arizona, you are missing the myst in the distance, like in mars. Look at pictures of mars and try to assimilate the organic look of the atmosphere.

I think that by adding the myst, re adjusting the camera just a tyni bit closer to the ground and adding the cloudy mountains far, far, far, far away. it will improve the depht problem.

- cheers!

Keep the exelent work mate!


#370

Here is an example I painted in photoshop. I Hope you don’t mind me painting over your image / render. I think it is easier for me to explain it this way.

Here is the explanation:

  1. First of all, I removed some of the stars, specially the ones with the incredible glow. I think those stars had too much power over the composition. Affected the planets.

  2. The foggy / Dusty myst I was talking about in my last post. I added the myst closed to the nearest mountain, meaning that the atmosphere will start changing / fading from this point on.

  3. The layer of rocks / mountains painted to the Matte will add a touch of vast land. you can even add one more tiny layer on top of the last one I created, and still will look fine. I think it will look even better. Currently I have 2 layers, see how the first one is more noticible than the last one.

  4. This doesn’t look right, but is just to demonstrate the main idea of adding some more stuff besides the army and all the stuff you are going to hve battleling in the scene.

And last but not least, the saturation in the image is way too much, I lowered the saturation of the entire image, meaning that the image will look more natural to the human eye. Hope this help. I dont think there is nothing wrong with your mountains the way they are setup at this point.

- Cheers :bounce:

EDIT: Please re-read again I fixed many typos… sorry


#371

Wow ARSA!! I owe you a big beer:beer: !! Very helpful repaint:arteest:

I’m very greatful that you bothered yourself with painting this… and about thinking about it.
I’m now on my univercity and doing some computer programming, but as every day I will work very late… and today I think I won’t sleep, becase you have made me hot and willing to work
thanks mate! I only don’t like the smaller saturation and contrast on the foreground, because the picture lost the feeling of the early sunset.

Once again thank you!


#372

thanks graga, I will post te wires, but no sooner than 6/8 hours…


#373

:eek: oops! Sorry I didn’t realize it was a sunset… Then add the sun to the image :smiley: Even Better, between the 3 planets comming from behind the mountains… SWEET!

-Cheers!

  • Beer accepted :beer:

#374

Well, now I know everything what to change:twisted: I hope to make it much better and to show it soon…

one more thing that bothers me… this moon which is being destroyed, the one with the explosions… I think that I have to small experience and to small skills to make it look much better, maybe only some “small tweaks”:slight_smile: … does it look like an exploding moon? placing it there only makes sense when the viewer would now exactly what it is…

and thanks again ARSA:thumbsup:


#375

To be honest with you… It looks like the planet has gotten some sort of fungus disease rather than exploding. I think in real life if the moon is exploding we won’t be able to look at such an immense power of light, I think that it should capture the moment right beside the explosion. The moment when the planet is cracking into pieces. With a sound / light wave coming from the planet out. It will end up looking like Saturn, but if you make it right it will work, because you can add some cracking / noise to the light patter to break, the similitude with Saturn’s ring. Hope that makes sense, LOL!

Note: Don’t ever think that your skills are small; you have the power of creativity! And creativity embraces the world, while knowledge corrupts the mind.

- Cheers!


#376

[color=white]I know I’m going to sound like a broken record here, but more color variation in the scene would really make it more dramatic. Consider using more color in the background, deserts can be very color full. The link is some pictures of Moab, Utah USA. [/color]

http://www.canyonlightphotography.com/pages/gallery2001.php


#377

Thanks man for your constant interest and support:thumbsup: I will believe in my power more:twisted:
and with this moon, I will rather resign from it, because lack of time. Maybe I will manage to do it in January… More important are the troops, because they make the story here, and they represent some emotions…


#378

Thanks for the soggestion. I now what you mean. I will make some differences, but not big. The reason is that I will add some stones and small rocks, and a lot of ships, vehicles and troops, a lot of fire, smoke, missles, etc… with the more colorful background it would look too messy. It will be busy enough without it:) But thanks for your comment


#379

That’s the spirit, I like the idea of the moon exploding, will add a sense of dooms day!

- cheers!

EDIT: Thats teh spirit, never quit!


#380

Your composition has a good level of depth and the texturing is very pleasing to the eye. Looking forward to seeing your scene come together.

Gray